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import { IRacingSDK } from '../../irsdk';
import { OverlayManager } from '../../overlayManager';
import { TelemetryPerfMetrics } from '../../perfMetrics';
import {
getPerfRunConfig,
PERF_REPLAY_READY_LOG_MARKER,
} from '../../perfRunConfig';
import type { IrSdkBridge, Session, Telemetry } from '@irdashies/types';
import logger from '../../logger';
import type { SessionLifecycle } from '../../sessionLifecycle';
import type { ChannelBus } from '../channelBridge';
import { FuelProjectionRuntime } from '../../processors/fuelProjectionRuntime';
import { LapTimesRuntime } from '../../processors/lapTimesRuntime';
import { CarSpeedsRuntime } from '../../processors/carSpeedsRuntime';
import { ReferenceLapRuntime } from '../../processors/referenceLapRuntime';
import { RelativeGapRuntime } from '../../processors/relativeGapRuntime';
import { SectorTimingRuntime } from '../../processors/sectorTimingRuntime';
import { StandingsRuntime } from '../../processors/standingsRuntime';
import { RadioRuntime } from '../../processors/radioRuntime';
import { SessionTimingRuntime } from '../../processors/sessionTimingRuntime';
import { SessionBarRuntime } from '../../processors/sessionBarRuntime';
// Keys consumed by the renderer. Anything outside this set is dropped before
// the telemetry object crosses the IPC boundary — reducing structured-clone
// payload from ~340 keys to ~60 and cutting IPC fanout cost (finding P1).
const TELEMETRY_ALLOWLIST = new Set<keyof Telemetry>([
'AirTemp',
'BrakeABSactive',
'Brake',
'BrakeRaw',
'CamCarIdx',
'CarIdxBestLapTime',
'CarIdxClass',
'CarIdxClassPosition',
'CarIdxEstTime',
'CarIdxF2Time',
'CarIdxLap',
'CarIdxLapCompleted',
'CarIdxLapDistPct',
'CarIdxLastLapTime',
'CarIdxOnPitRoad',
'CarIdxP2P_Count',
'CarIdxP2P_Status',
'CarIdxPosition',
'CarIdxSessionFlags',
'CarIdxTireCompound',
'CarIdxTrackSurface',
'CarLeftRight',
'Clutch',
'ClutchRaw',
'DisplayUnits',
'EngineWarnings',
'FuelLevel',
'FuelLevelPct',
'Gear',
'IsGarageVisible',
'IsInGarage',
'IsOnTrack',
'IsReplayPlaying',
'Lap',
'LapBestLapTime',
'LapCompleted',
'LapCurrentLapTime',
'LapDistPct',
'LapLastLapTime',
'OnPitRoad',
'OilTemp',
'WaterTemp',
'PitstopActive',
'PlayerCarInPitStall',
'PlayerCarMyIncidentCount',
'PlayerCarTeamIncidentCount',
'PlayerCarTowTime',
'PlayerTrackSurface',
'LapDeltaToSessionBestLap',
'LapDeltaToSessionBestLap_OK',
'LapDeltaToSessionLastlLap',
'LapDeltaToSessionLastlLap_OK',
'Precipitation',
'RPM',
'RelativeHumidity',
'ReplayFrameNum',
'SessionFlags',
'SessionLapsRemain',
'SessionNum',
'SessionState',
'SessionTime',
'SessionTimeOfDay',
'SessionTimeRemain',
'SessionTimeTotal',
'SessionUniqueID',
'ShiftGrindRPM',
'Speed',
'SteeringWheelAngle',
'Throttle',
'ThrottleRaw',
'TrackTempCrew',
'TrackWetness',
'WindDir',
'WindVel',
'YawNorth',
'dcBrakeBias',
'dcPeakBrakeBias',
'dcPitSpeedLimiterToggle',
]);
function trimTelemetry(telemetry: Telemetry): Partial<Telemetry> {
const trimmed: Partial<Telemetry> = {};
for (const key of TELEMETRY_ALLOWLIST) {
if (key in telemetry) {
(trimmed as Record<string, unknown>)[key] = (
telemetry as Record<string, unknown>
)[key];
}
}
return trimmed;
}
const perfRunConfig = getPerfRunConfig();
const perfTelemetryDeliveryEnabled =
!perfRunConfig.enabled || perfRunConfig.telemetryDelivery === 'on';
const perfRawTelemetryEnabled =
perfRunConfig.enabled && perfRunConfig.telemetryPayload === 'raw';
function telemetryForRenderer(
telemetry: Telemetry
): Telemetry | Partial<Telemetry> {
return perfRawTelemetryEnabled ? telemetry : trimTelemetry(telemetry);
}
// Short timeout for waitForData to avoid blocking the main thread.
// The native SDK's WaitForSingleObject blocks synchronously, so keep this
// small to keep the event loop responsive.
const WAIT_TIMEOUT = 16;
// How long to sleep between connection retry attempts when iRacing isn't running.
const RETRY_INTERVAL = 1000;
// How often to ask the SDK for session data. The native getSessionData() copies
// and transcodes the whole session YAML on every call even when nothing has
// changed, and currDataVersion only refreshes as a side effect of that call, so
// there is no cheap way to check first. Polling at 2 Hz bounds session-change
// detection latency to about 500 ms while avoiding work on every telemetry tick.
const SESSION_POLL_INTERVAL = 500;
export async function publishIRacingSDKEvents(
overlayManager: OverlayManager,
lifecycle?: SessionLifecycle,
channelBus?: ChannelBus
): Promise<IrSdkBridge> {
logger.info('[iracingSdkBridge] Loading iRacing SDK bridge...');
const isTapeReplay = Boolean(process.env.IRDASHIES_TELEMETRY_REPLAY);
const sourceName = isTapeReplay ? 'telemetry replay' : 'iRacing';
const perfMetrics = new TelemetryPerfMetrics();
perfMetrics.startReporting();
const fuelProjectionRuntime =
lifecycle && channelBus
? new FuelProjectionRuntime(channelBus, lifecycle, perfMetrics, {
aggregateReplay: isTapeReplay,
})
: undefined;
const lapTimesRuntime =
lifecycle && channelBus
? new LapTimesRuntime(channelBus, lifecycle, perfMetrics, isTapeReplay)
: undefined;
const carSpeedsRuntime =
lifecycle && channelBus
? new CarSpeedsRuntime(channelBus, lifecycle, perfMetrics, isTapeReplay)
: undefined;
const referenceLapStorage =
lifecycle && channelBus
? await import('../../storage/referenceLaps')
: undefined;
const referenceLapRuntime =
lifecycle && channelBus && referenceLapStorage
? new ReferenceLapRuntime(
channelBus,
lifecycle,
perfMetrics,
{
load: referenceLapStorage.getReferenceLap,
save: referenceLapStorage.saveReferenceLap,
},
isTapeReplay
)
: undefined;
const relativeGapRuntime =
lifecycle && channelBus && referenceLapRuntime
? new RelativeGapRuntime(
channelBus,
lifecycle,
perfMetrics,
referenceLapRuntime,
isTapeReplay
)
: undefined;
const sectorTimingRuntime =
lifecycle && channelBus
? new SectorTimingRuntime(
channelBus,
lifecycle,
perfMetrics,
isTapeReplay
)
: undefined;
const standingsRuntime =
lifecycle && channelBus
? new StandingsRuntime(channelBus, lifecycle, perfMetrics, isTapeReplay)
: undefined;
const radioRuntime =
lifecycle && channelBus
? new RadioRuntime(channelBus, lifecycle, perfMetrics, isTapeReplay)
: undefined;
const sessionTimingRuntime =
lifecycle && channelBus && lapTimesRuntime
? new SessionTimingRuntime(
channelBus,
lifecycle,
perfMetrics,
lapTimesRuntime,
isTapeReplay
)
: undefined;
const sessionBarRuntime = channelBus
? new SessionBarRuntime(channelBus, lifecycle, perfMetrics, isTapeReplay)
: undefined;
let shouldStop = false;
let lastRunningState: boolean | undefined = undefined;
let latestTelemetry: Telemetry | null = null;
let latestSession: Session | null = null;
const telemetryCallbacks = new Set<(value: Telemetry) => void>();
const sessionCallbacks = new Set<(value: Session) => void>();
const runningStateCallbacks = new Set<(value: boolean) => void>();
overlayManager.onOverlayReady((id) => {
logger.info(
'[iracingSdkBridge] New window ready, sending initial data: ',
id
);
if (lastRunningState !== undefined)
overlayManager.publishMessageToOverlay(
id,
'runningState',
lastRunningState
);
if (latestTelemetry && perfTelemetryDeliveryEnabled)
overlayManager.publishMessageToOverlay(
id,
'telemetry',
telemetryForRenderer(latestTelemetry)
);
if (latestSession)
overlayManager.publishMessageToOverlay(id, 'sessionData', latestSession);
});
const sdk = new IRacingSDK();
sdk.autoEnableTelemetry = true;
await sdk.ready();
if (
perfRunConfig.enabled &&
(process.env.IRDASHIES_IRSDK_REPLAY === '1' || isTapeReplay)
) {
logger.info(PERF_REPLAY_READY_LOG_MARKER);
}
// Seed the running state immediately so the renderer doesn't sit on the
// previous bridge's last value (e.g. a stale demo frame) until the first
// interval tick 5s later — this is what made exiting demo mode feel slow.
const initialRunningState = sdk.sessionStatusOK;
lastRunningState = initialRunningState;
overlayManager.publishMessage('runningState', initialRunningState);
runningStateCallbacks.forEach((callback) => callback(initialRunningState));
const runningStateInterval = setInterval(() => {
const isSimRunning = sdk.sessionStatusOK;
if (isSimRunning === lastRunningState) {
return;
}
lastRunningState = isSimRunning;
logger.info(
'[iracingSdkBridge] Sending running state to window',
isSimRunning
);
overlayManager.publishMessage('runningState', isSimRunning);
runningStateCallbacks.forEach((callback) => callback(isSimRunning));
}, 5000);
// Start the telemetry loop in the background
(async () => {
while (!shouldStop) {
let lastSessionVersion = -1;
// Negative infinity makes the first tick fetch and publish immediately.
let lastSessionPublishTime = Number.NEGATIVE_INFINITY;
let lastSessionPollTime = Number.NEGATIVE_INFINITY;
let wasRunning = false;
while (!shouldStop && sdk.waitForData(WAIT_TIMEOUT)) {
if (!wasRunning) {
logger.info(`[iracingSdkBridge] ${sourceName} is running`);
wasRunning = true;
lifecycle?._onEnter({ replay: isTapeReplay });
}
perfMetrics.markStart('processTelemetry');
perfMetrics.markStart('sdkTelemetryRead');
const telemetry = sdk.getTelemetry();
perfMetrics.markEnd('sdkTelemetryRead');
const tickTime = performance.now();
let session: Session | null = null;
if (tickTime - lastSessionPollTime >= SESSION_POLL_INTERVAL) {
lastSessionPollTime = tickTime;
perfMetrics.markStart('sdkSessionRead');
session = sdk.getSessionData();
perfMetrics.markEnd('sdkSessionRead');
}
if (telemetry) {
latestTelemetry = telemetry;
perfMetrics.markStart('lifecycleTelemetry');
lifecycle?._onTelemetry(telemetry);
perfMetrics.markEnd('lifecycleTelemetry');
fuelProjectionRuntime?.onFrame(telemetry);
lapTimesRuntime?.onFrame(telemetry);
carSpeedsRuntime?.onFrame(telemetry);
referenceLapRuntime?.onFrame(telemetry);
relativeGapRuntime?.onFrame(telemetry);
sectorTimingRuntime?.onFrame(telemetry);
standingsRuntime?.onFrame(telemetry);
radioRuntime?.onFrame(telemetry);
sessionTimingRuntime?.onFrame(telemetry);
sessionBarRuntime?.onFrame(telemetry);
if (
perfTelemetryDeliveryEnabled &&
overlayManager.hasLegacyStreamSubscribers('telemetry')
) {
perfMetrics.markStart('telemetryProjection');
const rendererTelemetry = telemetryForRenderer(telemetry);
perfMetrics.markEnd('telemetryProjection');
perfMetrics.markStart('broadcast');
overlayManager.publishMessage('telemetry', rendererTelemetry);
perfMetrics.markEnd('broadcast');
}
perfMetrics.markStart('telemetryCallbacks');
telemetryCallbacks.forEach((callback) => callback(telemetry));
perfMetrics.markEnd('telemetryCallbacks');
}
if (session) {
// Publish changes at the next poll and refresh unchanged data at 1 Hz.
const timeSinceLastPublish = tickTime - lastSessionPublishTime;
if (
sdk.currDataVersion !== lastSessionVersion ||
timeSinceLastPublish >= 1000
) {
perfMetrics.markStart('sessionPublish');
lastSessionVersion = sdk.currDataVersion;
lastSessionPublishTime = tickTime;
latestSession = session;
lifecycle?._onSession(session);
fuelProjectionRuntime?.onSession(session);
carSpeedsRuntime?.onSession(session);
referenceLapRuntime?.onSession(session);
relativeGapRuntime?.onSession(session);
sectorTimingRuntime?.onSession(session);
standingsRuntime?.onSession(session);
sessionTimingRuntime?.onSession(session);
sessionBarRuntime?.onSession(session);
overlayManager.publishMessage('sessionData', session);
sessionCallbacks.forEach((callback) => callback(session));
perfMetrics.markEnd('sessionPublish');
}
}
perfMetrics.markEnd('processTelemetry');
perfMetrics.tick(telemetry);
// Throttling to ~25Hz to save system resources as requested.
// We sleep AFTER publishing to ensure each frame is sent with minimal latency.
await new Promise((resolve) => setTimeout(resolve, 1000 / 25));
}
if (wasRunning) {
logger.info(
`[iracingSdkBridge] ${sourceName} is no longer publishing telemetry`
);
// Release the last telemetry/session snapshots so new overlay windows
// opened during a disconnect don't get re-seeded with stale data, and
// so the references don't sit in main-process memory indefinitely.
// They get repopulated on the next successful waitForData tick.
latestTelemetry = null;
latestSession = null;
lifecycle?._onDisconnect();
}
await new Promise((resolve) => setTimeout(resolve, RETRY_INTERVAL));
}
})();
return {
onTelemetry: (callback: (value: Telemetry) => void) => {
telemetryCallbacks.add(callback);
return () => {
telemetryCallbacks.delete(callback);
};
},
onSessionData: (callback: (value: Session) => void) => {
sessionCallbacks.add(callback);
return () => {
sessionCallbacks.delete(callback);
};
},
onRunningState: (callback: (value: boolean) => void) => {
runningStateCallbacks.add(callback);
return () => {
runningStateCallbacks.delete(callback);
};
},
stop: () => {
shouldStop = true;
sdk.stopSDK();
clearInterval(runningStateInterval);
telemetryCallbacks.clear();
sessionCallbacks.clear();
runningStateCallbacks.clear();
fuelProjectionRuntime?.dispose();
lapTimesRuntime?.dispose();
carSpeedsRuntime?.dispose();
relativeGapRuntime?.dispose();
sectorTimingRuntime?.dispose();
standingsRuntime?.dispose();
radioRuntime?.dispose();
sessionTimingRuntime?.dispose();
sessionBarRuntime?.dispose();
referenceLapRuntime?.dispose();
perfMetrics.stopReporting();
},
};
}