Description
Kondo appears to sometimes misidentify Unity projects, though I don't know why. It may be when multiple Unity projects are children of a parent folder. For example, when cloning this project:
https://github.com/microsoft/Mesh-Toolkit-Unity
Kondo will detect Mesh101 and Mesh201 as regular .NET projects rather than Unity projects. This is true even if the projects have been opened in Unity and Unity has generated folders like Library.
Is this related to the detection work discussed here?
And is there any known workaround for now? Supplying the full folder path to Kondo.exe doesn't seem to make a difference. Though I haven't found a way to get kondo.exe to tell me what type of project it thinks it is. Kondo.exe just tells me Projects cleaned: 0, Bytes deleted: 0.0B
.