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entity.py
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# Copyright (c) 2023 Martín Abente Lahaye.
#
# This file is part of Gameeky
# (see gameeky.tchx84.dev).
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
from typing import Optional, Tuple
from .vector import Vector
from .definitions import Direction, State
from .serializeable import Serializeable
class Entity(Serializeable):
Signature = Tuple[int, int, Vector.Signature, int, int, bool, float, float]
def __init__(
self,
id: int,
type_id: int,
position: Optional[Vector] = None,
direction: Direction = Direction.EAST,
state: State = State.IDLING,
visible: bool = True,
status: float = 1.0,
luminance: float = 0.0,
) -> None:
self.id = id
self.type_id = type_id
self.direction = direction
self.state = state
self.visible = visible
self.status = status
self.luminance = luminance
# Allow to extend on this property in sub-classes
self._position = position if position else Vector()
@property
def position(self) -> Vector:
return self._position
@position.setter
def position(self, position: Vector) -> None:
self._position = position
def to_values(self) -> Signature:
return (
self.id,
self.type_id,
self.position.to_values(),
self.direction,
self.state,
self.visible,
self.status,
self.luminance,
)
@classmethod
def from_values(cls, values: Signature) -> "Entity":
id, type_id, position, direction, state, visible, status, luminance = values
return cls(
id,
type_id,
Vector.from_values(position),
Direction(direction),
State(state),
visible,
status,
luminance,
)