Releases: teamclouday/AndroidMic
Release v2.1.7
AndroidMic v2.1.7
What's Changed
- Release on flathub and f-droid
Installation
- For Android: Install the
.apkfile - For Linux: Download and run the
.AppImagebinary - For Windows: Download and run the
.exeinstaller - For macOS: Download and run the
.dmgfile
What's Changed
- Packaging change by @wiiznokes in #83
Full Changelog: 2.1.6...2.1.7
Release v2.1.6
AndroidMic v2.1.6
What's Changed
- Fixed the denoise process
Installation
- For Android: Install the
.apkfile - For Linux: Download and run the
.AppImagebinary - For Windows: Download and run the
.exeinstaller - For macOS: Download and run the
.dmgfile
Full Changelog: 2.1.5...2.1.6
Release v2.1.5
AndroidMic v2.1.5
What's Changed
- Several improvements and bug fixed
Installation
- For Android: Install the
.apkfile - For Linux: Download and run the
.AppImagebinary - For Windows: Download and run the
.exeinstaller - For macOS: Download and run the
.dmgfile
What's Changed
- Resample fix by @teamclouday in #76
- Denoise by @teamclouday in #77
- Some refractoring by @wiiznokes in #78
- Usb fix by @teamclouday in #79
Full Changelog: 2.1.4...2.1.5
Release v2.1.4
AndroidMic v2.1.4
What's Changed
- fix adb port display
- load shell env PATH on macos and linux
- improve adb executable error message
- improve logs and write to local file
Installation
- For Android: Install the
.apkfile - For Linux: Download and run the
.AppImagebinary - For Windows: Download and run the
.exeinstaller - For macOS: Download and run the
.dmgfile
What's Changed
- Fix a few things by @teamclouday in #70
Full Changelog: 2.1.3...2.1.4
Release v2.1.3
AndroidMic v2.1.3
What's Changed
- No more panic on audio configs
Installation
- For Android: Install the
.apkfile - For Linux: Download and run the
.AppImagebinary - For Windows: Download and run the
.exeinstaller - For macOS: Download and run the
.dmgfile
What's Changed
- fix panic when audio stream can't start by @wiiznokes in #68
Full Changelog: 2.1.2...2.1.3
Release v2.1.2
AndroidMic v2.1.2
What's Changed
- Add window icon for Windows
- Add "use recommended format" button in advanced window to load default audio player settings
- Make channel count and audio format auto convert, but still need to use same sample rate on pc and android
Installation
- For Android: Install the
.apkfile - For Linux: Download and run the
.AppImagebinary - For Windows: Download and run the
.exeinstaller - For macOS: Download and run the
.dmgfile
What's Changed
- Improve audio by @teamclouday in #66
Full Changelog: 2.1.1...2.1.2
Release v2.1.1
AndroidMic v2.1.1
What's Changed
Some improvements to adb option and window theme
Installation
- For Android: Install the
.apkfile - For Linux: Download and run the
.AppImagebinary - For Windows: Download and run the
.exeinstaller - For macOS: Download and run the
.dmgfile
What's Changed
- Improve adb and others by @teamclouday in #64
Full Changelog: 2.1.0...2.1.1
Release v2.1.0
AndroidMic v2.1.0
What's Changed
Rewrite app in Rust for cross platform! Please open an issue if the binary file doesn't work on your OS.
To make this app work on desktop, you will need a "virtual microphone" setup on your system. It wires audio from a virtual speaker device to a virtual mic device. For Windows, you can use driver from Virtual Audio Cable or VB Cable. For Linux, you will need to look up some commands to create a virtual mic with pulseaudio.
Then on the AndroidMic app, choose the virtual speaker device as the audio device.
Installation
- For Android: Install the
.apkfile - For Linux: Download and run the
.AppImagebinary - For Windows: Download and run the
.exeinstaller - For macOS: Download and run the
.dmgfile
What's Changed
- *volume by @miqumi in #26
- Update Android side + new Rust backend by @wiiznokes in #28
- Some upgrade by @wiiznokes in #29
- Rust UI + Android update by @wiiznokes in #38
- Improve buffering by @teamclouday in #39
- Improve network by @teamclouday in #40
- Reuse iter approch by @wiiznokes in #47
- Remove audio switch by @wiiznokes in #48
- Some imprv by @wiiznokes in #49
- improve desktop app icon by @wiiznokes in #51
- Improve USB by @teamclouday in #53
- Automated Binary Build & Release via GitHub Actions by @shahriarkabir-sagor in #55
- Update app packaging and create new release by @teamclouday in #59
New Contributors
- @miqumi made their first contribution in #26
- @shahriarkabir-sagor made their first contribution in #55
Full Changelog: 2.0.0...2.1.0
Release 2.0.0
- A greatly improved Android UI, adaptive icon and better service lifecycle, thanks to @wiiznokes
- Support adb usb connection option
- Use rnnoise for noise suppression
Release 1.9.0
- Now use
Oboelibrary on Android side for recording audio - Windows side
NAudiois now using WASAPI for output - Circular buffers are implemented to reduce Garbage Collection calls
- User can adjust desired latency on Windows side
- Bug fixed for selecting network adapter