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CHANGELOG.md

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# @tenphi/glaze
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## 0.10.1
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### Patch Changes
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- [#52](https://github.com/tenphi/glaze/pull/52) [`1988ff8`](https://github.com/tenphi/glaze/commit/1988ff8f973093844e69291590f41c46582dffa9) Thanks [@tenphi](https://github.com/tenphi)! - Fix `srgbToOkhsl` (and downstream `glaze.color()`) returning a bogus saturated hue/saturation for pure white (`#FFFFFF`) and other colors at the OKHSL lightness extremes. Floating-point residue from `linearSrgbToOklab` slipped past the existing chroma epsilon, sending the chromatic path through a degenerate gamut where saturation divides by ~zero. White now correctly resolves to `okhsl(0 0% 100%)` (light) / `okhsl(0 0% 15%)` (dark) instead of `okhsl(89.88 55.83% 100%)`.
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## 0.10.0
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### Minor Changes

package.json

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{
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"name": "@tenphi/glaze",
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"version": "0.10.0",
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"version": "0.10.1",
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"description": "OKHSL-based color theme generator with WCAG contrast solving for light, dark, and high-contrast schemes",
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"type": "module",
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"main": "./dist/index.cjs",

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