Hi, thank you again,
I test the project with WebXR for a VR application, but once I apply the VR mode, I find myself with two cameras at the same time; that of the headset and that of the scene ... I do not understand is what it is a conflict between the camera of Potree and ThreeJS !
Thank you so much for the quick responses.
@tentone
in normal mode:

in VR mode activated

Hi, thank you again,
I test the project with WebXR for a VR application, but once I apply the VR mode, I find myself with two cameras at the same time; that of the headset and that of the scene ... I do not understand is what it is a conflict between the camera of Potree and ThreeJS !
Thank you so much for the quick responses.


@tentone
in normal mode:
in VR mode activated