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chapter_03_finite_MDP

README.md

Chapter 3: Finite Markov Decision Process     🔗 Notes

Examples

3.5 Gridworld (p.60)

At each cell, four actions are possible: north, south, east, and west, which deterministically cause the agent to move one cell in the perspective direction on the grid. Code

3.8 Optimal solution to the Gridworld (p.65)

Solving the gridworld example with optimal action-value function. Code