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Fix second robot indicator in robot flush room strat (2.7.1.3)
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4 files changed

+4
-3
lines changed

4 files changed

+4
-3
lines changed

src/infohudmodes.asm

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@@ -3972,7 +3972,7 @@ status_robotflush:
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.checksecondfall
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LDA !IH_BLANK : STA !HUD_TILEMAP+$8E
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LDA !ENEMY_VAR_5+!ENEMY_2_OFFSET : CMP #$0280 : BMI .done
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LDA !ENEMY_Y+!ENEMY_2_OFFSET : CMP #$0280 : BMI .done
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LDA #$0C3D : STA !HUD_TILEMAP+$8E
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.done

src/main.asm

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@@ -16,7 +16,7 @@ lorom
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!VERSION_MAJOR = 2
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!VERSION_MINOR = 7
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!VERSION_BUILD = 1
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!VERSION_REV = 2
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!VERSION_REV = 3
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table ../resources/normal.tbl
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print ""

web/data/changelog.mdx

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- Workaround audio popping issue with music off by muting track 4 and playing it instead of nothing (2.7.1)
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- Corrections for KPDR 25% presets (2.7.1.1)
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- Fix save stations so when you skip save or select no then save is skipped (2.7.1.2)
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- Fix second robot indicator in robot flush room strat (2.7.1.3)
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# Version 2.6.x
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- Optimize kraid rock projectiles to reduce lag when Kraid rises (2.6.0)

web/data/config.json

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@@ -1,6 +1,6 @@
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{
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"name": "Super Metroid Practice Hack",
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"version": "2.7.1.2",
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"version": "2.7.1.3",
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"variants": ["NTSC", "PAL"],
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"base": {
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"NTSC": {

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