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index.html
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67 lines (61 loc) · 1.38 KB
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<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<title>Adventure</title>
<script src="//cdn.jsdelivr.net/npm/phaser@3.11.0/dist/phaser.js"></script>
<script src="assets/js/BootScene.js"></script>
<script src="assets/js/MenuScene.js"></script>
<script src="assets/js/GameScene.js"></script>
<script src="assets/js/GameOverScene.js"></script>
<style type="text/css">
body {
margin: auto;
background-color: black;
}
canvas{
display:block;
margin: 0;
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
}
</style>
</head>
<body>
<script type="text/javascript">
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: 0x000000,
physics: {
default: 'arcade',
arcade: {
gravity: { y: 300 },
debug: false
}
},
scene: [BootScene, MenuScene, GameScene, GameOverScene]
};
var player;
var enemies;
var followers;
var toms;
var beams;
var collectibles;
var bombs;
var items;
var doors;
var cursors;
var score = 0;
var gameOver = false;
var scoreText;
var timeText;
var timedEvent;
var bkg;
var game = new Phaser.Game(config);
</script>
</body>
</html>