As everybody knows ... AE Templates stink.
However it should be possible to provide a good UX for editing AE templates with a little bit of work. Basically we'd need to do a little custom mel generation to mGui-ify the build and update functions of a template, along with a little bit of guard code to make sure existing templates are loaded and can be post-edited to add stuff.
I've done this once, a few years ago and it was fine after the learning curve; doing it neatly would be a nice way to open up a whole range of user-facing UI that people often avoid today.
Thoughts?
As everybody knows ... AE Templates stink.
However it should be possible to provide a good UX for editing AE templates with a little bit of work. Basically we'd need to do a little custom mel generation to mGui-ify the
buildandupdatefunctions of a template, along with a little bit of guard code to make sure existing templates are loaded and can be post-edited to add stuff.I've done this once, a few years ago and it was fine after the learning curve; doing it neatly would be a nice way to open up a whole range of user-facing UI that people often avoid today.
Thoughts?