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This repository was archived by the owner on Jan 11, 2021. It is now read-only.
This repository was archived by the owner on Jan 11, 2021. It is now read-only.

SpotLightShadows each create their own DescriptorPool for a single DescriptorSet #2

@thestr4ng3r

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@thestr4ng3r

These DescriptorSets, and maybe also the one in Renderer, should ideally be part of a single, global DescriptorPool.
It's just not trivial at all to predict the sizes for the pool

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