Skip to content
This repository was archived by the owner on Jan 11, 2021. It is now read-only.
This repository was archived by the owner on Jan 11, 2021. It is now read-only.

Can't properly import .MAX saves #6

@Bazatree

Description

@Bazatree

After importing ".max" format saves, they will become unusable. The game thinks that the save is either corrupt or missing.
To avoid this, I have to convert ".max" saves to ".cbs" with "PS2 Save Builder" and only then they will work.
Note. This bug is also presented in the original version of the tool.

85322960-d7349980-b4cf-11ea-8198-d6bbcd5563da
85324544-b588e180-b4d2-11ea-8fb1-e97c46e7db3c

Example file "memcards.zip"
grand-theft-auto-san-andreas.7813.max - original max save
TEST_GTASAv1.03_importedMAX.ps2 - after importing max save via mymcplus
grand-theft-auto-san-andreas.7813.cbs - converted max save
TEST_GTASAv1.03_importedCBS.ps2 - imported cbs save
Game: GTA San Andreas NTSC v1.03
memcards.zip

I also tested it with GTA Vice City.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions