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| 1 | +## v3.0.1 |
| 2 | + * Add `gulp`, `travis`,... |
| 3 | + * `dragBorder`: allow `drag` indent if `position` of `drag` >= `border` drag. |
| 4 | + * `for_all_descendants`: To access all descendant of node. |
| 5 | + * param: for_all_descendants(node, fnCallback); |
| 6 | + * return: false *(when `fnCallback` return `false` or `null`)*, true *(if accessed all descendant)* |
| 7 | + * fnCallback: to proccess when dir to node. |
| 8 | + * result: if return true or Object then `break` function `for_all_descendants` *(when function `for_all_descendants` return `false`)* |
| 9 | + * `for_all_ancestors`: sample like `for_all_descendants` *(but use to `ancestors`)*; |
| 10 | + |
| 11 | + * Attribute `tree-class` if `type`: |
| 12 | + * `string`: will cast value to `scope.tree_class` |
| 13 | + * `object`: will cast vaule to `$TreeDnDClass` |
| 14 | + * '$TreeDnDClass': constant of `class` in Tree, able `extend` by attribute `tree-class` |
| 15 | + * tree: 'tree-dnd', *(auto `addClass` tree-dnd)* |
| 16 | + * empty: 'tree-dnd-empty', |
| 17 | + * hidden: 'tree-dnd-hidden', |
| 18 | + * node: 'tree-dnd-node', *(auto `addClass` tree-dnd-node)* |
| 19 | + * nodes: 'tree-dnd-nodes', *(auto `addClass` tree-dnd-nodes)* |
| 20 | + * handle: 'tree-dnd-handle', |
| 21 | + * place: 'tree-dnd-placeholder', |
| 22 | + * drag: 'tree-dnd-drag', |
| 23 | + * status: 'tree-dnd-status', |
| 24 | + * icon: |
| 25 | + * '1': 'glyphicon glyphicon-minus', *(able cast by attribute `icon-leaf`)* |
| 26 | + * '0': 'glyphicon glyphicon-plus', *(able cast by attribute `icon-leaf`)* |
| 27 | + * '-1': 'glyphicon glyphicon-file', *(able cast by attribute `icon-leaf`)* |
| 28 | + * Attribute `tree-control` - Allow `developer` create new or overdrive all function exist below : |
| 29 | + * Directive: |
| 30 | + * collapse_all: () |
| 31 | + * collapse_node: (node) |
| 32 | + * expand_all: () |
| 33 | + * expand_all_parents: (child) |
| 34 | + * expand_node: (node) |
| 35 | + * select_first_node: () |
| 36 | + * select_next_node: (node) |
| 37 | + * select_next_sibling: (node) |
| 38 | + * select_node: (node) |
| 39 | + * deselect_node: () |
| 40 | + * select_parent_node: (node) |
| 41 | + * select_prev_node: (node) |
| 42 | + * select_prev_sibling: (node) |
| 43 | + * Event: |
| 44 | + * for_all_ancestors: (child, fn) |
| 45 | + * for_all_descendants: (node, fn) |
| 46 | + * get_children: (node) |
| 47 | + * get_closest_ancestor_next_sibling: (node) |
| 48 | + * get_first_child: (node) |
| 49 | + * get_first_node: () |
| 50 | + * get_last_descendant: (node) |
| 51 | + * get_next_node: (node) |
| 52 | + * get_next_sibling: (node) |
| 53 | + * get_parent: (node) |
| 54 | + * get_prev_node: (node) |
| 55 | + * get_prev_sibling: (node) |
| 56 | + * get_selected_node: () |
| 57 | + * get_siblings: (node) |
| 58 | + * Effect: |
| 59 | + * reload_data: () |
| 60 | + * add_node: (parent, new_node, index) |
| 61 | + * add_node_root: (new_node) |
| 62 | + * remove_node: (node) |
| 63 | + * selected_node: null |
| 64 | + |
1 | 65 | ## v3.0.0 |
2 | 66 | * Renamed |
3 | 67 | * module `treeTable` to `ntt.TreeDnD` |
4 | | - * `angular-tree-table` to `angular-tree-dnd`: |
| 68 | + * `angular-tree-table` to `ng-tree-dnd`: |
5 | 69 | * `tree-table` to `tree-dnd`. |
6 | 70 | * `tree-table-node` to `tree-dnd-node`. |
7 | 71 | * `tree-table-nodes` to `tree-dnd-nodes`. |
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