-Mesh representations vary wildly across different frameworks. It seems fairly likely that most frameworks have their own representation. Because of this, our distribution provides methods for reading and writing OBJ files assuming no knowledge of a mesh class. Instead, our methods rely on callbacks to extract the required information. As such, our methods act more as middle-ware than an out-of-the-box solution. While this approach requires some additional work for users, it provides great flexibility and arguably makes this distribution more usable in the long run.
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