Commit 156be23
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feat(vulkan): implement post-processing effects and enhance particle system
- Added support for post-processing effects in Vulkan, including SSAO, SSR, Bloom, DoF, Motion Blur, Color Grading, and Heat Distortion.
- Enhanced the particle system with GPU buffer management for particles, allowing for efficient rendering and memory handling.
- Updated the particle upload function to convert CPU particles to GPU format and manage indirect draw commands.
- Improved weather effect rendering by integrating particle spawning based on weather conditions (rain, snow, dust).
- Enhanced documentation and comments throughout the codebase to clarify new features and future implementation paths.
This commit significantly advances the Vulkan renderer's capabilities in post-processing and particle effects, improving visual fidelity and performance.1 parent f07b668 commit 156be23
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