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README.md

Examples

The following lists the examples in this directory with a short explanation:

Simple shader adding numbers on the GPU using Tensor.
Shows how to create a Program.

Minimal working example loading to GPU and retrieve it again.
Shows how to create a ContextHandle and objects on the GPU.

Image processing using convolution with a 3x3 kernel.
Shows the usage of Image and its IO plus specification constants.

Renders the mandelbrot set and saves it as png.
Shows the usage of push constants.

Simple linear model for a 2D vector: y = mx * b.
Show the usage of Uniform.