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contributing.html

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@@ -45,7 +45,7 @@ <h1>Contributing to Friture</h1>
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<h2>Bugs, feature requests, comments</h2>
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<p>If you encounter any problems while installing or running Friture, please report them on the <a href="https://github.com/tlecomte/friture/issues">Github Issues page</a>.</p>
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<p>Feature requests and other comments can be posted on Github too.
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<p>Feature requests and other comments can be posted as Issues on Github too.
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<h2>Documentation</h2>
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<p>There is not much documentation about Friture right now. You can contribute in 2 ways:</p>
@@ -79,7 +79,7 @@ <h2>Design</h2>
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<a href="https://cython.org">Cython</a>, a programming language that provides
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C-extensions for Python.</p>
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<p>Most graphical operations (apart from simple widgets and general application design) are performed with <a href="https://www.opengl.org">OpenGL</a> (using the <a href="http://pyopengl.sourceforge.net">PyOpenGL</a> Python bindings).</p>
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<p>Most graphical operations are implemented in QML and QtQuick.</p>
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<p>Internally, Friture is designed around a 25-ms timer that periodically allows the various widgets to update their contents for a smooth visual result. Meanwhile, the PortAudio system invokes a callback that pushes the fresh audio data to a ringbuffer that can be accessed by the widgets.</p>
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</div>

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