Skip to content

Attempting to Translate to Mac Xcode #86

@KGx55

Description

@KGx55

I am attempting to translate the program to C++ for Xcode. Am thinking it should be relatively simple because it is a console program and there is no need to be concerned about graphics.
I created an .xcodeproj file and started a project by pasting example/test_cpp.cpp into main().
I added all the .h files that are in the src folder. I expect errors and will need to work my way through them as they come up.
On the first attempt, I got an error that there is no config.h file. I included the config.h file from the win32/nec2++ folder.
Now the compile returns a series of undefined symbol errors. Below are the first four.

Undefined symbols for architecture x86_64:
"c_geometry::wire(int, int, double, double, double, double, double, double, double, double, double)", referenced from: _main in main.
"nec_context::initialize()", referenced from:_main in main.o
"nec_context::geometry_complete(int)", referenced from:_main in main.o
"nec_context::ex_card(excitation_type, int, int, int, double, double, double, double, double, double)", referenced from: _main in main.o

Since the .h files are included, it is a puzzle as to how to track down the problem.

One way to resolve issues is to build in a series of small steps that allow me to isolate problems. Are there suggestions on how to reconstruct this in small steps?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions