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c2.txt
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157 lines (149 loc) · 6.09 KB
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function scoretest(c:gamestatearray;d:integer;d0:integer):integer;
begin
if c[3] then
scoretest:=1
else
begin
scoretest:=d;
if c[5] then scoretest:=20;
if c[6] then scoretest:=40;
if d=d0 then scoretest:=50;
if c[4] then
scoretest*=1
else
scoretest*=-1;
end;
end;
function AIinputtest
( a:boardarraytype; b:boardlevel; c:gamestatearray;death:integer;d0:integer):AIscore;
var
ALLBoard:boardarraytype;
ALLboardlevel,order:boardlevel; //USE order of a random order to calcuate best input
ALLgamestate:gamestatearray;
ALLscore:Aiscore;
i,j:integer;
begin
//write('.');
if death=0 then
begin
//writeln('kill');
randomarray(order);
i:=1;
while(inrange(order[i],1,7)) do
begin
if validatemove(b,order[i]) then
break;
i+=1;
end;
AIinputtest[1]:=order[i];//write(AIinput[1]);
AIinputtest[2]:=0 ;
end
else
if c[1] then
begin
//calcuate default value(valdiated)
randomarray(order);
i:=1;
//writeln(order[1]);
while(inrange(i,1,7)) do
begin
if validatemove(b,order[i])then
break;
i+=1;
end;
ALlscore[1]:=order[i];if c[1] then ALlscore[2]:=0 else ALlscore[2]:=0;
//write(AIinput[1]);
i:=1;// ALlscore[1]:=1;ALlscore[2]:=-2;
while inrange(i,1,7) and (ALlscore[2]<>50) do
begin
if not(validatemove(b,order[i])) then
begin
i+=1;
continue;
end;
// write( order[i]);
//similate move
copyboardarraytype(ALLBoard,a);
copygamestatearray(ALLgamestate,c);
copyboardlevel(ALLboardlevel,b);//writeln('1');
move(ALLBoard,ALLboardlevel,ALLgamestate,order[i]);
//writeln(order[i]) ;
if(ALLgamestate[2]) then
begin
j:=scoretest(ALLgamestate,death,d0);
//calcuate score
end
else
begin // write(2);
j:=AIinputtest(ALLBoard,ALLboardlevel,ALLgamestate,death-1,d0)[2];
end;
if ALLscore[2]<=j then
begin
ALLscore[1]:=order[i];
ALLscore[2]:=j;
end;
i+=1;
end;
AIinputtest:= ALLscore;
end
else
begin
i:=1;randomarray(order);
while(inrange(i,1,7)) do
begin
if validatemove(b,order[i])then
break;
i+=1;
end;
ALlscore[1]:=order[i];
ALlscore[2]:=0;
i:=1;
// writeln(order[1]);writeln(order[2]);
// ALlscore[1]:=1;ALlscore[2]:=2;
while inrange(i,1,7) and (ALlscore[2]<>-50) do
begin
if not(validatemove(b,order[i])) then
begin
i+=1;
continue;
end;
copyboardarraytype(ALLBoard,a);
copygamestatearray(ALLgamestate,c);
copyboardlevel(ALLboardlevel,b);//writeln('-1');
move(ALLBoard,ALLboardlevel,ALLgamestate,order[i]);
if(ALLgamestate[2]) then
begin
j:=scoretest(ALLgamestate,death,d0);
end
else
begin //write(1);
j:=AIinputtest(ALLBoard,ALLboardlevel,ALLgamestate,death-1,d0)[2];
end;
if ALLscore[2]>=j then
begin
ALLscore[1]:=order[i];
ALLscore[2]:=j;
end;
i+=1;
end;
AIinputtest:= ALLscore;
end;
//writeln();write(AIinput[1]);write('||');writeln(AIinput[2]);
end;
function AIinputtopleveltest
( a:boardarraytype; b:boardlevel;c:gamestatearray;step:integer):AIscore;
begin
if step<7 then
AIinputtopleveltest:=AIinputtest(a,b,c,7,7)
else
if step<25 then
AIinputtopleveltest:=AIinputtest(a,b,c,9,9)
else
AIinputtopleveltest:=AIinputtest(a,b,c,deap,9);
if a[6,5]=emptyunit then AIinputtopleveltest[1]:=5;
if a[6,4]=emptyunit then AIinputtopleveltest[1]:=4;
write('AI03 alpha beta play in ');
writeln(AIinputtopleveltest[1]);
//write(' | ');
//writeln(AIinputtopleveltest[2]);
end ;