We need to implement a full-fledged localization system for the U100/NTT to facilitate the use of the official localization system, which would be more faithful to most Nuclear Throne players and also introduce a wide variety of supported languages.
So far, the game has been using a rather hacky and inconvenient localization system that treats raw in-game text as localization tokens, imposing several issues and creating incompatibility with the NTT localization system (aka lang.ini). The new implementation of language support must use a different API that utilizes localization keys instead.
We need to implement a full-fledged localization system for the U100/NTT to facilitate the use of the official localization system, which would be more faithful to most Nuclear Throne players and also introduce a wide variety of supported languages.
So far, the game has been using a rather hacky and inconvenient localization system that treats raw in-game text as localization tokens, imposing several issues and creating incompatibility with the NTT localization system (aka lang.ini). The new implementation of language support must use a different API that utilizes localization keys instead.