Every atomic training unit lives here — there is one content type (Übung) with a kind. See STRUCTURE.md for the full schema, ID scheme, and app mapping.
| Folder | kind |
What | ID prefix |
|---|---|---|---|
neuro-game/ |
neuro-game |
Neuro-stimulus games embedded in TKD technique (the former W/M/C "games") | W/M/C |
technik/ |
technik |
Technique drills broken step-by-step ("Yop-Chagi in pieces") | T- |
dehnung/ |
dehnung |
Stretches / mobility, tagged to joints & muscles | D- |
kondition/ |
kondition |
Conditioning / footwork drills | K- |
Each file = YAML frontmatter (machine-readable: id, kind, phase, minutes, ageGroup, techniques[], bodyParts[], …) + a human-readable body. The app seeds its data model from these (Phase 2).
| ID | Title | Phase | Time | Age | Neuro-Target |
|---|---|---|---|---|---|
| W1 | Farben-Chagi | warmup | 7 | all | Visual-Motor Coupling |
| W2 | Spiegel-Stand | warmup | 5 | all | Visual + Proprioceptive |
| W3 | Leiter-Stand-Exit | warmup | 8 | all | Proprioceptive + Motor Chaining |
| M1 | Zahlen-Kombi | main | 11 | all | Working Memory + Sequencing |
| M2 | Vestibular Dollyo | main | 12 | youth-adults | Vestibular Recalibration |
| M3 | Einbein-Poomsae | main | 12 | all | Proprioceptive + Vestibular |
| M4 | Poomsae unter Störung | main | 18 | all | Attentional Filtering |
| M5 | Reaktions-Zahl-Kreis | main | 8 | all | Auditory Reaction + Attention |
| M6 | Vestibularer Gangpfad | main | 10 | all | Vestibular + Gaze Stability |
| C1 | Balance-Hold Challenge | cooldown | 8 | all | Proprioceptive Baseline |
| C2 | Atem-Augen-Fokus | cooldown | 9 | all | Parasympathetic + Gaze |
Non-TKD movements (flagged ⚠ in their files, justified): M2 rotation · M6 walking circuit · C2 breathing protocol.
The neuro-stimulus is built into real Taekwondo movement — never compromise technique for the neuro-element. Non-TKD movements are flagged explicitly.