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Forced icon styling #12

@nilshoerrmann

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@nilshoerrmann

Kirby 4 has this definition in its styles:

:where(svg) {
  fill: currentColor;
}

This can render outline icons into white/black boxes.

I'm not sure if there is a way to reset this for icons within this plugin's components and default to the fill attribute in the markup. But it would be great if:

  1. there was a setting for fill in the blueprint or
  2. there was a note in the readme how to prevent this with a custom panel CSS.

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