Human notes only. Skill bytes are identical across hosts; see paths.md for the full matrix.
Usage, intensity, and skill jobs: root README.md.
grok plugin marketplace add tony-sappe/marvin
grok plugin install marvin --trustOr from a local checkout:
grok plugin install /path/to/marvin --trustEnable the plugin if it stays off (/plugins → Space, or [plugins] enabled = ["marvin"] in ~/.grok/config.toml).
Start a new session (or reload) after install so the skills appear.
Two steps: add the marketplace, then install the plugin. marvin@marvin fails if the marketplace was never added.
codex plugin marketplace add tony-sappe/marvin
codex plugin add marvin@marvinEquivalent marketplace source:
codex plugin marketplace add https://github.com/tony-sappe/marvin.gitFrom a local checkout (no GitHub fetch):
codex plugin marketplace add /absolute/path/to/marvin
codex plugin add marvin@marvinConfirm:
codex plugin marketplace list
codex plugin list --marketplace marvinExpect marvin@marvin → installed, enabled, version 1.3.0. Codex reads that version from .codex-plugin/plugin.json.
Update later:
codex plugin marketplace upgrade marvinIf the VERSION column stays stale after a release, remove and re-add the plugin (codex plugin remove marvin@marvin then codex plugin add marvin@marvin).
Start a new thread/session after install.
/plugin marketplace add tony-sappe/marvin
/plugin install marvin@marvin
Local checkout without marketplace:
claude --plugin-dir /path/to/marvingh skill install tony-sappe/marvin --allNon-interactive default --agent is github-copilot. Pass --agent for another host. Preview a named skill with gh skill preview tony-sappe/marvin marvin.
This repo already contains .cursor/skills/ and .windsurf/skills/ (symlinks into skills/). Opening the checkout is enough for discovery.
To use Marvin inside another project, copy or symlink those adapter folders (or .agents/skills/) into that project, and merge the AGENTS snippet below.
Copy or merge install/AGENTS.snippet.md into the target project's AGENTS.md (prepend preferred).
./scripts/validate.sh