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Toon Validation #8

@kehoecj

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@kehoecj

How would you recommend validating a toon byte array? I'm the maintainer of a validator tool that validates config files and we just added support for TOON. We're using the decode without structs pattern to validate a toon file. Is this a valid mechanism for validation? Is there something we're missing for full validation? If so, does it make sense to expose a Validate function in this library?

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