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As someone with fresh viewpoint on this project, I was immediately triggered by overwhelming import statement in the README example.
I think that exposed, export
should be optionally explicit.
Image source: https://github.com/touilleMan/godot-python?tab=readme-ov-file#api
I'm not sure about the rest of Vector2, Node2D, ResourceLoader
, but making these not mandatory in the script would benefit in the long-run.
I highly doubt you want to state these every time in your already highly complex project. You would be glad to simply assume they are here to use globally. Again, I'm yet to have a complex project, but I can see this as an issue and not a benefit.
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