@@ -139,18 +139,18 @@ public override void OnLateInitializeMelon()
139139 shroudScript . startingTownsfolks = shroudTownsfolkList ;
140140 shroudScript . startingOutsiders = ProjectContext . Instance . gameData . advancedAscension . possibleScriptsData [ 0 ] . scriptInfo . startingOutsiders ;
141141 shroudScript . startingMinions = ProjectContext . Instance . gameData . advancedAscension . possibleScriptsData [ 0 ] . scriptInfo . startingMinions ;
142- CharactersCount shroudCounter1 = new CharactersCount ( 7 , 4 , 1 , 1 , 1 ) ;
143- shroudCounter1 . dOuts = shroudCounter1 . outs + 1 ;
144- CharactersCount shroudCounter2 = new CharactersCount ( 8 , 5 , 1 , 1 , 1 ) ;
145- shroudCounter2 . dOuts = shroudCounter2 . outs + 1 ;
146- CharactersCount shroudCounter3 = new CharactersCount ( 9 , 5 , 1 , 2 , 1 ) ;
147- shroudCounter3 . dOuts = shroudCounter3 . outs + 1 ;
142+ // CharactersCount shroudCounter1 = new CharactersCount(7, 4, 1, 1, 1);
143+ // shroudCounter1.dOuts = shroudCounter1.outs + 1;
144+ // CharactersCount shroudCounter2 = new CharactersCount(8, 5, 1, 1, 1);
145+ // shroudCounter2.dOuts = shroudCounter2.outs + 1;
146+ // CharactersCount shroudCounter3 = new CharactersCount(9, 5, 1, 2, 1);
147+ // shroudCounter3.dOuts = shroudCounter3.outs + 1;
148148 CharactersCount shroudCounter4 = new CharactersCount ( 10 , 6 , 1 , 1 , 2 ) ;
149149 shroudCounter4 . dOuts = shroudCounter4 . outs + 1 ;
150150 Il2CppSystem . Collections . Generic . List < CharactersCount > shroudCounterList = new Il2CppSystem . Collections . Generic . List < CharactersCount > ( ) ;
151- shroudCounterList . Add ( shroudCounter1 ) ;
152- shroudCounterList . Add ( shroudCounter2 ) ;
153- shroudCounterList . Add ( shroudCounter3 ) ;
151+ // shroudCounterList.Add(shroudCounter1);
152+ // shroudCounterList.Add(shroudCounter2);
153+ // shroudCounterList.Add(shroudCounter3);
154154 shroudCounterList . Add ( shroudCounter4 ) ;
155155 shroudScript . characterCounts = shroudCounterList ;
156156 shroudScriptData . scriptInfo = shroudScript ;
@@ -212,9 +212,11 @@ private void OnCharacterRevealed(Character revealed)
212212 PlayerController . PlayerInfo . health . Damage ( 1 ) ;
213213 }
214214
215- if ( charData . characterId == "sabo_rdm" ) {
215+ if ( charData . characterId == "sabo_rdm" )
216+ {
216217 PlayerController . PlayerInfo . health . Damage ( 4 ) ;
217218 }
219+
218220 }
219221
220222
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