Is there a diagram for the backends, and what are they compiled to? #3491
              
                Unanswered
              
          
                  
                    
                      iampi31415
                    
                  
                
                  asked this question in
                Q&A
              
            Replies: 1 comment 4 replies
-
| 
         There is a table in CubeCL that might help you: https://github.com/tracel-ai/cubecl 
  | 
  
Beta Was this translation helpful? Give feedback.
                  
                    4 replies
                  
                
            
  
    Sign up for free
    to join this conversation on GitHub.
    Already have an account?
    Sign in to comment
  
        
    
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
Just took a look at this post and was wondering whether burn gpu mostly shaders within the WGPU API that compile to the actual platform backend (SPIR-V, Metal, etc.) ?
I get that you also support other backends but I wonder whether there is some flow diagram or chart that gives an overview?
For example, I wondered if something similar is true for the
burnproject as for the link above:Beta Was this translation helpful? Give feedback.
All reactions