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bounce.h
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34 lines (29 loc) · 1.13 KB
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/******************************************************************************
**
** Copyright (C) 1995, an unpublished work by The 3DO Company. All rights
*reserved.
** This material contains confidential information that is the property of The
*3DO Company.
** Any unauthorized duplication, disclosure or use is prohibited.
** $Id: bounce.h,v 1.9 1994/12/26 19:31:47 ceckhaus Exp $
**
******************************************************************************/
#pragma once
#define SSJJ_BETA 1
#include "types.h"
#define CONTROL_ARROWS \
((int32)(ControlUp | ControlDown | ControlLeft | ControlRight))
#define CONTROL_CONTINUOUS CONTROL_ARROWS
#define NTSC_FOLDER "bounce_data/ntsc/"
#define PAL_FOLDER "bounce_data/pal/"
#define ART_FOLDER "art/"
#define WALL_ON_IMAGE "wallo.imag"
#define WALL_OFF_IMAGE "wallf.imag"
#define GLOBE_ANIM "globe.anim"
#define GLOBESHADOW_ANIM "globes.cel"
#define TV_ANIM "tv.anim"
#define TVSHADOW_ANIM "tvs.anim"
#define CUBE_ANIM "cube.cel"
#define CUBESHADOW_ANIM "cubes.cel"
#define BALL_ANIM "ball.cel"
#define BALLSHADOW_ANIM "balls.cel"