All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
- A button to open the Steam Devkit Management Tool without leaving the Godot Editor.
- Internal signal handling has been improved.
- Scene references has been improved.
- A bug that caused the plugin to mark your project as modified upon opening without you making any changes. This bug was fixed by jefvel in PR #1.
- Auto notify filter for linux platform to avoid sending notifications to the Steam Devkit Management Tool when exporting to another platform.
- The internal logic of the plugin has been changed to use signals for communication between the dock component and the export part.
- Auto notify feature to automatically notify the Steam Devkit Management Tool to upload the game when you export the game.