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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.2.0] - 2024-02.25

Added

  • A button to open the Steam Devkit Management Tool without leaving the Godot Editor.

Changed

  • Internal signal handling has been improved.
  • Scene references has been improved.

[1.1.1] - 2024-02-08

Fixed

  • A bug that caused the plugin to mark your project as modified upon opening without you making any changes. This bug was fixed by jefvel in PR #1.

[1.1.0] - 2024-01-28

Added

  • Auto notify filter for linux platform to avoid sending notifications to the Steam Devkit Management Tool when exporting to another platform.

Changed

  • The internal logic of the plugin has been changed to use signals for communication between the dock component and the export part.

[1.0.0] - 2024-01-27 (initial release)

Added

  • Auto notify feature to automatically notify the Steam Devkit Management Tool to upload the game when you export the game.