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1. compile CGAL by first activating the Eigen option in the CMake: `$ cmake . -DWITH_Eigen3=ON` or use [cmake-gui](https://cmake.org/runningcmake/) and activate it (option is called `WITH_Eigen3`)
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1.`export CGAL_DIR=/path/to/CGAL-4.1x` which will tell your shell to use that version of CGAL (thus more version of CGAL can be installed on the same computer; see that [handy manual](https://github.com/CGAL/cgal/wiki/Branch-Build)
1. install Eigen library: `$ sudo apt-get install libeigen3-dev`
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1. compile CGAL by first activating the Eigen option in the CMake (`$ cmake . -DWITH_Eigen3=ON`), or use [cmake-gui](https://cmake.org/runningcmake/) and activate it (option is called `WITH_Eigen3`)
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1.`export CGAL_DIR=/path/to/CGAL-4.1x` which will tell your shell to use that version of CGAL (thus more version of CGAL can be installed on the same computer; see that [handy manual](https://github.com/CGAL/cgal/wiki/Branch-Build))
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To compile and run val3dity (from the val3dity folder):
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@@ -62,7 +62,13 @@ To compile and run val3dity (from the val3dity folder):
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The summary of the validation is reported, and you should see that `cube.json` contains one valid primitive.
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To see all the options:
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To verify that everything went fine during the compilation, run the unit tests (from the root folder of val3dity; must use Python3):
2. install Eigen library: ``$ sudo apt-get install libeigen3-dev``
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3. compile CGAL by first activating the Eigen option in the CMake (``$ cmake . -DWITH_Eigen3=ON``), or use `cmake-gui <https://cmake.org/runningcmake/>`_ and activate it (option is called ``WITH_Eigen3``)
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4. ``export CGAL_DIR=/path/to/CGAL-4.1x`` which will tell your shell to use that version of CGAL (thus more version of CGAL can be installed on the same computer; see that `handy manual <https://github.com/CGAL/cgal/wiki/Branch-Build>`_)
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To compile and run val3dity (from the val3dity folder):
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.. code-block:: bash
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@@ -32,6 +42,23 @@ Afterwards navigate to the folder with val3dity and run:
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$ make
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$ ./val3dity ../data/cityjson/cube.json
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The summary of the validation is reported, and you should see that `cube.json` contains one valid primitive.
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To verify that everything went fine during the compilation, run the unit tests (from the root folder of val3dity; must use Python3):
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