Skip to content

Graphics ~ Design Document for NPC Graphics and Dialogue

eao10000 edited this page May 28, 2021 · 12 revisions

Introduction

This document outlines graphics related to NPCs and NPC dialogue. You'll find ideas on what the graphics could look like, information needed from the NPC struct, and ideas on how to proceed with implementation.

Graphic Example

These are some general idea for NPC graphic and dialogue. With one being a headshot of the NPC next to their dialogue. The other which is from Pokémon has the NPC full body while the dialogue is below. Both of these can be great options to use.

Pokémon NPC and DialogueNPC headshot and dialogue

Information Needed

  • string id - to store graphics of npc's with
  • dialogue tree hash table - to populate the dialogue box from NPC's

Next Steps

Clone this wiki locally