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lines changed Original file line number Diff line number Diff line change 5959 build-config : [debug, release]
6060 compiler :
6161 - {
62- cc : gcc-13 ,
63- cxx : g++-13 ,
64- install : gcc-13 g++-13
62+ cc : gcc-14 ,
63+ cxx : g++-14 ,
64+ install : gcc-14 g++-14
6565 }
6666 - {
6767 cc : clang-18,
Original file line number Diff line number Diff line change @@ -10,7 +10,7 @@ namespace mazetd
1010 const auto gameResetListener = eventGameReset().listen(
1111 []()
1212 {
13- Entity *e = engineEntities ()->createAnonymous ();
13+ Entity *e = engineEntities ()->createUnique ();
1414 TransformComponent &t = e->value <TransformComponent>();
1515 t.orientation = Quat (Degs (-60 ), randomAngle (), Degs ());
1616 LightComponent &l = e->value <LightComponent>();
Original file line number Diff line number Diff line change @@ -192,15 +192,15 @@ namespace mazetd
192192
193193 { // monster properties
194194 auto _1 = g->alignment (Vec2 (0 , 0 ));
195- auto _2 = g->spoiler (false ).text (" Spawning" ).skin (2 ); // compact skin
195+ auto _2 = g->spoiler (false ).text (" Spawning" ).skin (GuiSkinCompact);
196196 auto _3 = g->setNextName (501 ).empty ();
197197 g->setNextName (502 ).empty ();
198198 updateSpawningMonsterPropertiesScreen ();
199199 }
200200
201201 { // controls
202202 auto _1 = g->alignment (Vec2 (0 , 1 ));
203- auto _2 = g->spoiler (false ).text (" Controls" ).skin (2 ); // compact skin
203+ auto _2 = g->spoiler (false ).text (" Controls" ).skin (GuiSkinCompact);
204204 auto _3 = g->column ();
205205
206206 static constexpr const char *lines[] = {
Original file line number Diff line number Diff line change @@ -22,8 +22,8 @@ namespace mazetd
2222 auto _2 = g->column ();
2323 {
2424 auto _ = g->panel ().text (" Pause" );
25+ g->button ().text (" Continue" ).event (setScreenGame);
26+ g->button ().text (" Abort" ).event (buttonStop);
2527 }
26- g->button ().text (" Continue" ).event (setScreenGame);
27- g->button ().text (" Abort" ).event (buttonStop);
2828 }
2929}
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