Skip to content

Commit a22cb32

Browse files
authored
Merge pull request #31 from uic-evl/news
news
2 parents 6e41739 + 86d15c7 commit a22cb32

File tree

8 files changed

+179
-0
lines changed

8 files changed

+179
-0
lines changed

_news/2025/2025-06-23-2936.md

Lines changed: 23 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,23 @@
1+
---
2+
layout: post
3+
title: 'MFNetSim: A Multi-Fidelity Network Simulation Framework for Multi-Trafic Modeling of Dragonfly Systems'
4+
date: 2025-06-23
5+
tags: paper
6+
categories: papers
7+
tabs: true
8+
image: mfnetsim.png-srcw.jpg
9+
10+
---
11+
12+
## MFNetSim: A Multi-Fidelity Network Simulation Framework for Multi-Trafic Modeling of Dragonfly Systems
13+
**Wang, X., Brown, K. A., Ross, R. B., Carothers, C.D., Lan, Z.**
14+
- Link: [https://dl.acm.org/doi/10.1145/3729424](https://dl.acm.org/doi/10.1145/3729424)
15+
- PDF: [mfnetsim.pdf](/documents/mfnetsim.pdf)
16+
17+
[![image](https://www.evl.uic.edu/output/originals/mfnetsim.png-srcw.jpg
18+
){:style="max-width: 100%"}](https://www.evl.uic.edu/output/originals/mfnetsim.png-srcw.jpg
19+
)
20+
- Caption: An illustration of workload replay module.
21+
22+
In high-performance computing (HPC), modern supercomputers typically provide exclusive computing resources to user applications. Nevertheless, the interconnect network is a shared resource for both inter-node communication and across-node I/O access, among co-running workloads, leading to inevitable network interference. In this study, we develop MFNetSim, a multi-fidelity modeling framework that enables simulation of multi-traffic simultaneously over the interconnect network, including inter-process communication and I/O traffic. By combining different levels of abstraction, MFNetSim can efficiently co-model the communication and I/O traffic occurring on HPC systems equipped with flash-based storage. We conduct simulation studies of hybrid workloads composed of traditional HPC applications and emerging ML applications on a 1,056-node Dragonfly system with various configurations. Our analysis provides various observations regarding how network interference affects communication and I/O traffic.<br><br>
23+
<a href="https://doi.org/10.1145/3729424">https://doi.org/10.1145/3729424</a>

_news/2025/2025-07-16-2941.md

Lines changed: 17 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,17 @@
1+
---
2+
layout: post
3+
title: EVL&rsquo;s Arcade Visual Data Science Space Premieres at the Computer Design Research and Learning Center Opening
4+
date: 2025-07-16
5+
tags: event
6+
categories: events
7+
tabs: true
8+
image: arcade_cdrlcopening.png-srcw.jpg
9+
10+
---
11+
12+
On July 16, 2025 UIC&rsquo;s Computer Science Department&rsquo;s new building - Computer Design Research and Learning Center (CDRLC) opened at 850 W. Taylor Street. The 135,000-square-foot building houses EVL&rsquo;s Arcade, also known as the Data Observation and Computation Collaboratory (DOCC). Arcade is a visual data science instrument for UIC science and engineering research and research training - a digital Project Room that enables domain scientists and computer scientists to collaborate on real-world problems by providing them with high-performance computing, high-resolution displays, and sophisticated Artificial Intelligence (AI), data analytic, data simulation, image processing, visualization, and virtual-reality software and services.<br><br>
13+
Arcade provides on-site computing with adequate support, and it provides collaboration software services. It is a configurable computing environment that prioritizes real-time, interactive, collaborative, data-intensive applications, but can be scheduled off-hours for batch-mode processing. Users can execute codes faster, apply more sophisticated analytics to large-scale problems, gain greater insights, and open new avenues of research. The Arcade's collaboration software lets researchers either interact locally with colleagues using the display walls or video-teleconference while simultaneously sharing and interacting with their data on the large displays, which remote viewers can also access online.
14+
15+
![image](https://www.evl.uic.edu/output/originals/arcade_cdrlcopening.png-srcw.jpg
16+
){:style="max-width: 100%"}
17+
Credit: photos courtesy Jim Young (COE), Dana M. Plepys, Lance Long (EVL)

_news/2025/2025-07-23-2940.md

Lines changed: 25 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,25 @@
1+
---
2+
layout: post
3+
title: SAGE3 Annual All Hands Meeting (AHM) 2025
4+
date: 2025-07-23
5+
tags: event
6+
categories: events
7+
tabs: true
8+
image: sage3_ahm.png-srcw.jpg
9+
10+
---
11+
12+
SAGE3, the Smart Amplified Group Environment, is the next-generation, “human-in-the-loop” visualization and collaboration platform, which uses artificial intelligence (AI) capabilities to serve as a user’s “co-pilot” to autonomously manage and link disparate datasets and orchestrate services. It is being developed by the Laboratory for Advanced Visualization & Applications (LAVA) and the Hawaii Data Science Institute (HI-DSI) at University of Hawaii at Manoa (UHM), the Electronic Visualization Laboratory (EVL) at University of Illinois Chicago (UIC), and the Center for Human-Computer Interaction (CHCI) at Virginia Tech (VT).
13+
14+
SAGE3 held its annual AHM at EVL from July 23-25, 2025. LAVA, EVL and CHCI team members participated either locally or remotely, and were joined by long-time collaborators Argonne Leadership Computing Facility (ALCF) at Argonne National Laboratory and the Academy for Creative Media (ACM) at University of Hawaii.<br><br>
15+
Though distributed, the team had fruitful discussions and brainstorming sessions, which were greatly enhanced by using SAGE3 on EVL&rsquo;s Cyber-Commons display wall to share documents, webpages, stickie notes, etc. They also utilized SAGE3&rsqu;s AI capabilities to search online for information, summarize documents, etc. Given this is the last year of the current NSF SAGE3 award, discussions also centered on the future. Topics discussed:<br><br>
16+
* Listing both work to be completed, and aspirations for how SAGE3 can be an even more productive collaboration and visualization tool.<br>
17+
* Discussions of how technology is advancing and what will be important over the next five years.<br>
18+
* Deciding what new user communities might benefit from SAGE3.<br>
19+
* Discussions on how AI can further help with collaboration, documentation, spatialization of content, etc.<br>
20+
* Looking at future opportunities and potential NSF programs to pursue.<br><br>
21+
<i>SAGE3 receives major support from the National Science Foundation (NSF), awards #2004014 (UHM), #2003800 (UIC) and #2003387 (VT).</i>
22+
23+
![image](https://www.evl.uic.edu/output/originals/sage3_ahm.png-srcw.jpg
24+
){:style="max-width: 100%"}
25+
Credit: photo courtesy Lance Long, EVL

_news/2025/2025-09-15-2938.md

Lines changed: 23 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,23 @@
1+
---
2+
layout: post
3+
title: 'VR project <i>Fulfillment&#58; a field guide to the logistical city</i>'
4+
date: 2025-09-15
5+
tags: art
6+
categories: art
7+
tabs: true
8+
image: fulfillment.png-srcw.jpg
9+
10+
---
11+
12+
## VR project &ldquo;<i>Fulfillment: a field guide to the logistical city&rdquo;</i>
13+
14+
15+
16+
![image](https://www.evl.uic.edu/output/originals/fulfillment.png-srcw.jpg
17+
){:style="max-width: 100%"}
18+
19+
The VR project <i>Fulfillment: a field guide to the logistical city</i>, is a multi-year research project developed at the Electronic Visualization Laboratory (EVL) at the University of Illinois Chicago (UIC) in collaboration with the Anthropology Department at the University of Chicago. The project was enabled through a unique collaboration between anthropologists, designers, and other social scientists from several research institutions spanning the U.S., Europe, and Asia, with support from the National Science Foundation. This proposal is for a public exhibition of the <i>Fulfillment project</i> in the CAVE2 VR Environment as part of the Demos and Exhibitions track during the ACM Hypertext 2025 Conference in Chicago to be held September 15-18.<br><br>
20+
Project Fulfillment brings VR technology to the forefront of anthropological research to engage participants in guided first-hand observation of the hidden aspects of logistics and the behind-the-scenes effects of supply chain capitalism on ecology, labor and socio-economic well-being. This immersive experience unfolds the increasingly pervasive yet often obscured ways in which the infrastructural and operative dimensions of commercial logistics are reshaping the way we work, live, and relate to each other and to our environments.<br><br>
21+
Participants enter a virtual narrative environment by initially selecting an object of &ldquo;fulfillmentrdquo; from an online graphic display (GUI) of everyday consumer items - such as a teddy bear, stationery, or a healthcare product. The selection of the item serves as an entry point into a deeper exploration of the hidden costs and consequences of commercial logistics. Using a button-equipped wand in the immersive CAVE2 VR system, participants navigate through ten interconnected scenes - including a cityscape, data center, warehouse zones, modern cemetery, prairie land, and military ruins - each revealing layers of ecological, social, historical, and economic entanglements that shape global supply chains.<br><br>
22+
Interactive objects embedded within each scene act like hyperlinks: when activated, they visually tear open the environment to expose new narratives and landscapes connected to the selected item, inviting participants to reflect on the often-invisible infrastructures and labor that sustain contemporary consumer worlds. This immersive system transforms data-driven insights from fieldwork and archival research into ethnographic spatial storytelling, giving multi-sensorial form to complex systems and fostering critical reflection on the ethics and impacts of global commerce.<br><br>
23+
Through this project, we seek to illuminate the hidden dimensions of global supply chain infrastructures - tracing their profound effects on labor, consumption, well-being, and ecological systems. By leveraging the immersive power of virtual reality, Fulfillment not only expands the methodological toolkit of anthropological fieldwork but also enhances public engagement with complex, often obscured, socio-technical systems. This work catalyzes interdisciplinary collaboration across anthropology, design, science, and engineering, while fostering novel multi-modal pathways for educating emerging scholars and engaging broader public beyond academia. Ultimately, the project lays the groundwork for a more inclusive and sensorially rich future for anthropological research, its collaborative possibilities, broader impact, and accessibility.

_news/2025/2025-09-15-2939.md

Lines changed: 18 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,18 @@
1+
---
2+
layout: post
3+
title: CAVE2 Virtual Reality Exhibition&#58; Project Fulfillment
4+
date: 2025-09-15
5+
tags: event
6+
categories: events
7+
tabs: true
8+
image: hypertextlogo.jpg-srcw.jpg
9+
10+
---
11+
12+
The The VR project &ldquo;<i>Fulfillment: a field guide to the logistical city&rdquo;</i> a multi-year research project developed at the Electronic Visualization Laboratory (EVL) at the University of Illinois Chicago (UIC) in collaboration with the Anthropology Department at the University of Chicago will be exhibited as part of the <a href="https://ht.acm.org/ht2025/">ACM Hypertext 2025 Conference</a> to be held in Chicago, September 15-18.<br><br>
13+
Spearheaded by UIC School of Design and EVL Professor Daria Tsoupikova, &ldquo;Fulfillment&rdquo; was enabled through a unique collaboration between anthropologists, designers, and other social scientists from several research institutions spanning the U.S., Europe and Asia with support from the National Science Foundation. The project brings VR technology to the forefront of anthropological research to engage participants in guided first-hand observation of the hidden aspects of logistics and the behind-the-scenes effects of supply chain capitalism on ecology, labor and socio-economic well-being. This immersive experience unfolds the increasingly pervasive yet often obscured ways in which the infrastructural and operative dimensions of commercial logistics are reshaping the way we work, live, and relate to each other and to our environments.
14+
15+
![image](https://www.evl.uic.edu/output/originals/hypertextlogo.jpg-srcw.jpg
16+
){:style="max-width: 100%"}
17+
18+
Link: [https://ht.acm.org/ht2025/](https://ht.acm.org/ht2025/)

_news/2025/2025-09-15-2942.md

Lines changed: 18 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,18 @@
1+
---
2+
layout: post
3+
title: CS Professor & EVL Faculty Member Zhiling Lan General Chair eScience 2025
4+
date: 2025-09-15
5+
tags: event
6+
categories: events
7+
tabs: true
8+
image: zlan_escience.png-srcw.jpg
9+
10+
---
11+
12+
Computer Science professor and EVL High-Performance Computing (HPC) faculty member Zhiling Lan is this year&rsquo;s general chair with Ioan Raicu of the Illinois Institute of Technology. IEEE eScience 2025 brings together leading interdisciplinary research communities, developers, and users of eScience applications and enabling IT technologies. The objective of the eScience Conference is to promote and encourage all aspects of eScience and its associated technologies, applications, algorithms, and tools with a strong focus on practical solutions and challenges.<br><br>
13+
Dr. Lan will bring her expertise in HPC, artificial intelligence, cloud and IoT infrastructures, among other technological innovations to the organization of the event scheduled to be held September 15-18, 2025 at the Embassy Suites Chicago Downtown Magnificent Mile, Chicago.
14+
15+
![image](https://www.evl.uic.edu/output/originals/zlan_escience.png-srcw.jpg
16+
){:style="max-width: 100%"}
17+
18+
Link: [https://www.escience-conference.org/2025/](https://www.escience-conference.org/2025/)

_news/2025/2025-09-15-2943.md

Lines changed: 25 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,25 @@
1+
---
2+
layout: post
3+
title: EVL Director Emeritus Maxine Brown 6GRP Workshop Chair
4+
date: 2025-09-15
5+
tags: event
6+
categories: events
7+
tabs: true
8+
image: 6grp.png-srcw.jpg
9+
10+
---
11+
12+
EVL&rsquo;s Director (2014-2020) Maxine Brown continues to contribute to the advancement of research innovation as The 6th Global Research Platform (6GRP) Workshop Coordinator with long time EVL collaborator Joe Mambretti (International Center for Advanced Internet Research (iCAIR), Northwestern University) as Workshop Chair. The Workshop focuses on recent and emerging advances in architectures, services, technologies, and infrastructures driven by the requirements of large-scale, data-intensive, scientific research. Speakers present their innovations and explain how their work supports global science research. The 6GRP Workshop program consists of five themes:<br>
13+
- Large-Scale Global Science<br>
14+
- Next-Generation Research Platforms<br>
15+
- International Testbeds for Data-Intensive Science and the Transition to Tbps-800G-400G WANs<br>
16+
- Global Networking for Science Initiatives<br>
17+
- Enhancements of Major R&E Networks and Open Exchange Points<br><br>
18+
6GRP is co-located with the IEEE International Conference on <a href="https://www.escience-conference.org/2025/">eScience 2025</a>. GRP Workshops and eScience Conferences co-locate because of their similar but complementary goals. Whereas both focus on data- and compute-intensive research across domain sciences, GRP promotes communication strategies for next-generation distributed services and infrastructure.<br><br>
19+
6GRP will be held at the Embassy Suites Chicago Downtown Magnificent Mile, Chicago, September 15-16, 2025.
20+
21+
![image](https://www.evl.uic.edu/output/originals/6grp.png-srcw.jpg
22+
){:style="max-width: 100%"}
23+
Credit: image courtesy iCAIR, Northwestern University
24+
25+
Link: [https://grpworkshop2025.theglobalresearchplatform.net/#ABOUT](https://grpworkshop2025.theglobalresearchplatform.net/#ABOUT)

_news/2025/2025-11-02-2937.md

Lines changed: 30 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,30 @@
1+
---
2+
layout: post
3+
title: EVL PhD Students Sanjana Srabanti, Leonardo Ferreira, and Gustavo Moreira Publish to VIS 2025
4+
date: 2025-11-02
5+
tags: event
6+
categories: events
7+
tabs: true
8+
image: vis2025_logo.png-srcw.jpg
9+
10+
---
11+
12+
IEEE VIS 2025 is the premier forum for advances in theory, methods, and applications of visualization and visual analytics. The conference will convene an international community of researchers and practitioners from universities, government, and industry to exchange recent findings on the design and use of visualization tools. This year&rsquo;s Conference will be held November 2 to 7 in Vienna, Austria<br><br>
13+
EVL PhD students Sanjana Srabanti, Leonardo Ferreira, and Gustavo Moreira have had their research papers accepted into the Conference:<br>
14+
&ldquo;StreetWeave: A Declarative Grammar for Street-Overlaid Visualization of Multivariate Data&rdquo;<br>
15+
Sanjana Srabanti, G. Elisabeta Marai, Fabio Miranda<br>
16+
IEEE Transactions on Visualization and Computer Graphics (To appear)<br><br>
17+
This is Sanjana&rsquo;s second full paper at a visualization conference, following her first at PacificVis. The paper proposes a design space for street-overlaid visualizations, and a declarative grammar to operationalize such space.<br><br>
18+
&ldquo;VA-Blueprint: Uncovering Building Blocks for Visual Analytics System Design&rdquo;<br>
19+
Leonardo Ferreira, Gustavo Moreira, Fabio Miranda<br>
20+
IEEE Transactions on Visualization and Computer Graphics (To appear)<br><br>
21+
This is Leonardo&rsquo;ss second VIS paper, first as first author, and third full paper overall in just 1.5 years into the PhD -- and having joined the program without a CS bachelor&rsquo;ss degree. The paper proposes an LLM-based approach to extract building blocks from papers describing visual analytics systems. The data and interface for the paper are available here: <a href="https://urbantk.org/va-blueprint/">https://urbantk.org/va-blueprint/</a><br><br>
22+
&ldquo;Urbanite: A Dataflow-Based Framework for Human-AI Interactive Alignment in Urban Visual Analytics&rdquo;<br>
23+
Gustavo Moreira, Leonardo Ferreira, Maryam Hosseini, Carolina Veiga, Fabio Miranda<br>
24+
IEEE Transactions on Visualization and Computer Graphics (To appear)<br><br>
25+
This is Gustavo&rsquo;s fourth VIS paper and the third consecutive year he has had a first-author full paper at VIS. In total, it&rsquo;s his eighth published full paper (!) in just three years into his PhD. The paper proposes a series of design features to support human-AI alignment in the creation of urban dataflows. The code and tutorials for the paper are available here: <a href="https://urbantk.org/urbanite/">https://urbantk.org/urbanite/</a>
26+
27+
![image](https://www.evl.uic.edu/output/originals/vis2025_logo.png-srcw.jpg
28+
){:style="max-width: 100%"}
29+
30+
Link: [https://ieeevis.org/year/2025/welcome](https://ieeevis.org/year/2025/welcome)

0 commit comments

Comments
 (0)