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Issue with CPU Renderer when using white text on a transparent background #358

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@wobbier

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@wobbier

So the issue I'm experiencing is when using white text on a transparent background while using the C++ CPU renderer.

I've tried 1.2 and this 1.3 commit.

The HTML is just a simple div with text and 'body { background: transparent; color: white; }' for the CSS

The raw output of bitmap->WritePNG(path);

WritePNG-Output

I have a GitHub dark mode on so adding the raw image on top of a white background for clarity:

WritePNG-WITHBG

The final pass of my game view:

Game

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renderingPertains to rendering/painting, spans multiple modules and shaders

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