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update VERSION
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.github/doxygen/Doxyfile

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@@ -48,7 +48,7 @@ PROJECT_NAME = "LLM for Unity"
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# could be handy for archiving the generated documentation or if some version
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# control system is used.
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PROJECT_NUMBER = v2.5.1
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PROJECT_NUMBER = v2.5.2
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# Using the PROJECT_BRIEF tag one can provide an optional one line description
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# for a project that appears at the top of each page and should give viewer a

README.md

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@@ -359,7 +359,7 @@ To create the server:
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Alternatively you can use a server binary for easier deployment:
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- Run the above scene from the Editor and copy the command from the Debug messages (starting with "Server command:")
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- Download the [server binaries](https://github.com/undreamai/LlamaLib/releases/download/v1.2.4/undreamai-v1.2.4-server.zip) and [DLLs](https://github.com/undreamai/LlamaLib/releases/download/v1.2.4/undreamai-v1.2.4-llamacpp-full.zip) and extract them into the same folder
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- Download the [server binaries](https://github.com/undreamai/LlamaLib/releases/download/v1.2.5/undreamai-v1.2.5-server.zip) and [DLLs](https://github.com/undreamai/LlamaLib/releases/download/v1.2.5/undreamai-v1.2.5-llamacpp-full.zip) and extract them into the same folder
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- Find the architecture you are interested in from the folder above e.g. for Windows and CUDA use the `windows-cuda-cu12.2.0`.<br>You can also check the architecture that works for your system from the Debug messages (starting with "Using architecture").
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- From command line change directory to the architecture folder selected and start the server by running the command copied from above.
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Runtime/LLMUnitySetup.cs

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{
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// DON'T CHANGE! the version is autocompleted with a GitHub action
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/// <summary> LLM for Unity version </summary>
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public static string Version = "v2.5.1";
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public static string Version = "v2.5.2";
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/// <summary> LlamaLib version </summary>
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public static string LlamaLibVersion = "v1.2.5";
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/// <summary> LlamaLib release url </summary>

VERSION

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v2.5.1
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v2.5.2

package.json

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{
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"name": "ai.undream.llm",
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"version": "2.5.1",
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"version": "2.5.2",
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"displayName": "LLM for Unity",
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"description": "LLM for Unity allows to run and distribute Large Language Models (LLMs) in the Unity engine.",
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"unity": "2022.3",

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