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Copy pathtest-cross-protocol-v2.js
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executable file
·285 lines (237 loc) · 8.03 KB
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#!/usr/bin/env node
/**
* Test cross-protocol message relay between WS and WSS with fixed relay logic
*/
const WebSocket = require('ws');
// Simple console logger
const logger = {
info: (msg) => console.log(`[INFO] ${msg}`),
error: (msg) => console.error(`[ERROR] ${msg}`),
warn: (msg) => console.warn(`[WARN] ${msg}`)
};
// Configuration
const WS_URL = 'ws://uniquake-dev.dyndns.org:27950';
const WSS_URL = 'wss://uniquake-dev.dyndns.org:27951';
// Test state
let wsServer = null;
let wssClient = null;
let wsServerPeerId = null;
let serverRegistered = false;
let clientConnected = false;
let proxyEstablished = false;
// Track connected clients for the server
const connectedClients = new Map();
/**
* Connect WS server (simulating server-cli)
*/
async function connectWSServer() {
return new Promise((resolve, reject) => {
logger.info('Connecting WS server to master...');
wsServer = new WebSocket(WS_URL);
wsServer.on('open', () => {
logger.info('WS server connected to master');
resolve();
});
wsServer.on('message', (data) => {
try {
const message = JSON.parse(data);
logger.info(`WS server received: ${message.type}`);
switch (message.type) {
case 'connected':
// Register as server
wsServer.send(JSON.stringify({
type: 'register_server',
serverInfo: {
name: 'Test Cross-Protocol Server',
map: 'q3dm1',
maxPlayers: 16,
game: 'baseq3'
}
}));
break;
case 'server_registered':
wsServerPeerId = message.peerId;
serverRegistered = true;
logger.info(`WS server registered with peer ID: ${wsServerPeerId}`);
break;
case 'proxy_connection':
const clientId = message.clientId;
logger.info(`WS server received proxy connection from client: ${clientId}`);
connectedClients.set(clientId, { connected: true });
proxyEstablished = true;
// Send proxy_connection acknowledgment
wsServer.send(JSON.stringify({
type: 'proxy_connection',
clientId: clientId,
connectionId: message.connectionId
}));
break;
case 'proxy_data':
logger.info(`WS server received proxy data from client ${message.clientId}: ${JSON.stringify(message.data)}`);
break;
}
} catch (err) {
logger.error(`WS server message parse error: ${err.message}`);
}
});
wsServer.on('error', (err) => {
logger.error(`WS server error: ${err.message}`);
reject(err);
});
wsServer.on('close', () => {
logger.info('WS server disconnected');
});
});
}
/**
* Connect WSS client
*/
async function connectWSSClient() {
return new Promise((resolve, reject) => {
logger.info('Connecting WSS client to master...');
// Allow self-signed certificates for testing
const options = {
rejectUnauthorized: false
};
wssClient = new WebSocket(WSS_URL, options);
let clientId = null;
wssClient.on('open', () => {
logger.info('WSS client connected to master');
clientConnected = true;
resolve();
});
wssClient.on('message', (data) => {
try {
const message = JSON.parse(data);
logger.info(`WSS client received: ${message.type}`);
switch (message.type) {
case 'connected':
clientId = message.clientId;
logger.info(`WSS client assigned ID: ${clientId}`);
// Get server list
wssClient.send(JSON.stringify({
type: 'get_servers'
}));
break;
case 'server_list':
logger.info(`WSS client received ${message.servers.length} servers`);
// Find our test server
const testServer = message.servers.find(s => s.peerId === wsServerPeerId);
if (testServer) {
logger.info(`Found test server, connecting with WebSocket fallback...`);
// Connect to server using WebSocket fallback
wssClient.send(JSON.stringify({
type: 'connect_to_server',
peerId: wsServerPeerId,
useWebSocket: true
}));
}
break;
case 'proxy_connection':
logger.info(`WSS client established proxy connection to server ${message.serverPeerId}`);
break;
case 'proxy_data':
const data = message.data;
logger.info(`WSS client received proxy data from server: ${JSON.stringify(data)}`);
// Check if it's a score update
if (data.type === 'player_score_update') {
logger.info('✅ SUCCESS: WSS client received score update from WS server!');
logger.info(`Score update details: ${data.players.length} players, countdown: ${data.countdown.timeText}`);
}
break;
case 'error':
logger.error(`WSS client received error: ${message.error}`);
break;
}
} catch (err) {
logger.error(`WSS client message parse error: ${err.message}`);
}
});
wssClient.on('error', (err) => {
logger.error(`WSS client error: ${err.message}`);
reject(err);
});
wssClient.on('close', () => {
logger.info('WSS client disconnected');
});
});
}
/**
* Wait for condition with timeout
*/
async function waitFor(condition, timeout = 5000, checkInterval = 100) {
const startTime = Date.now();
while (!condition()) {
if (Date.now() - startTime > timeout) {
throw new Error('Timeout waiting for condition');
}
await new Promise(resolve => setTimeout(resolve, checkInterval));
}
}
/**
* Broadcast score update from server
*/
function broadcastScoreUpdate() {
logger.info('Broadcasting score update from WS server...');
const scoreUpdate = {
type: 'player_score_update',
players: [
{ name: 'Player1', score: 10, ping: 50 },
{ name: 'Player2', score: 8, ping: 60 }
],
countdown: {
totalSeconds: 300,
timeText: '5:00',
isActive: true
},
timestamp: Date.now()
};
// Broadcast to all connected clients
for (const [clientId, client] of connectedClients) {
if (client.connected) {
logger.info(`Sending score update to client ${clientId}`);
wsServer.send(JSON.stringify({
type: 'proxy_data',
clientId: clientId,
data: scoreUpdate
}));
}
}
}
/**
* Run the test
*/
async function runTest() {
try {
logger.info('=== Cross-Protocol Message Relay Test v2 ===\n');
// Step 1: Connect WS server
await connectWSServer();
await waitFor(() => serverRegistered, 5000);
logger.info('✓ WS server connected and registered\n');
// Step 2: Connect WSS client
await connectWSSClient();
await waitFor(() => clientConnected, 5000);
logger.info('✓ WSS client connected\n');
// Step 3: Wait for proxy connection
await waitFor(() => proxyEstablished, 5000);
logger.info('✓ Proxy connection established\n');
// Step 4: Broadcast score update from server
await new Promise(resolve => setTimeout(resolve, 1000)); // Give it a moment
broadcastScoreUpdate();
// Step 5: Wait for client to receive the update
await new Promise(resolve => setTimeout(resolve, 3000));
logger.info('\n=== Test completed ===');
} catch (err) {
logger.error(`Test failed: ${err.message}`);
} finally {
// Cleanup
if (wsServer) wsServer.close();
if (wssClient) wssClient.close();
setTimeout(() => process.exit(0), 1000);
}
}
// Run the test
runTest().catch(err => {
logger.error(`Fatal error: ${err.message}`);
process.exit(1);
});