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MeshSync_HDRP~/Packages/com.unity.meshsync/CHANGELOG.md

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# Changelog
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All notable changes to the MeshSync package will be documented in this file.
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## [0.17.3-preview] - 2023-06-12
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### Added
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* feat: auto installation for Blender 3.4
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* internal: add a field to skip texture imports
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### Changed
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* change: send all instanced meshes at once to avoid instance display issues
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* change: put any created child objects on the same layer as the server
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* opt: make texture import faster and ensure texture is still loaded when skipping import
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### Fixed
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* fix: warnings when drawing "Default Shader" object field
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* internal-fix: incorrect path when opening an asset with a DCC Tool
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## [0.17.2-preview] - 2023-05-11
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MeshSync_HDRP~/Packages/com.unity.meshsync/package.json

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{
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"name": "com.unity.meshsync",
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"description": "Working together with MeshSyncDCCPlugin, MeshSync provides features to reflect changes to models made in DCC tools into Unity in real time",
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"version": "0.17.2-preview",
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"version": "0.17.3-preview",
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"unity": "2020.3",
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"displayName": "MeshSync",
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"dependencies": {

MeshSync_URP~/Packages/com.unity.meshsync/CHANGELOG.md

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# Changelog
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All notable changes to the MeshSync package will be documented in this file.
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## [0.17.3-preview] - 2023-06-12
5+
6+
### Added
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* feat: auto installation for Blender 3.4
8+
* internal: add a field to skip texture imports
9+
10+
### Changed
11+
* change: send all instanced meshes at once to avoid instance display issues
12+
* change: put any created child objects on the same layer as the server
13+
* opt: make texture import faster and ensure texture is still loaded when skipping import
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15+
### Fixed
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* fix: warnings when drawing "Default Shader" object field
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* internal-fix: incorrect path when opening an asset with a DCC Tool
18+
419
## [0.17.2-preview] - 2023-05-11
520

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### Added

MeshSync_URP~/Packages/com.unity.meshsync/package.json

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{
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"name": "com.unity.meshsync",
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"description": "Working together with MeshSyncDCCPlugin, MeshSync provides features to reflect changes to models made in DCC tools into Unity in real time",
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"version": "0.17.2-preview",
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"version": "0.17.3-preview",
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"unity": "2020.3",
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"displayName": "MeshSync",
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"dependencies": {

MeshSync~/Packages/com.unity.meshsync/CHANGELOG.md

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Original file line numberDiff line numberDiff line change
@@ -1,6 +1,21 @@
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# Changelog
22
All notable changes to the MeshSync package will be documented in this file.
33

4+
## [0.17.3-preview] - 2023-06-12
5+
6+
### Added
7+
* feat: auto installation for Blender 3.4
8+
* internal: add a field to skip texture imports
9+
10+
### Changed
11+
* change: send all instanced meshes at once to avoid instance display issues
12+
* change: put any created child objects on the same layer as the server
13+
* opt: make texture import faster and ensure texture is still loaded when skipping import
14+
15+
### Fixed
16+
* fix: warnings when drawing "Default Shader" object field
17+
* internal-fix: incorrect path when opening an asset with a DCC Tool
18+
419
## [0.17.2-preview] - 2023-05-11
520

621
### Added

MeshSync~/Packages/com.unity.meshsync/package.json

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{
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"name": "com.unity.meshsync",
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"description": "Working together with MeshSyncDCCPlugin, MeshSync provides features to reflect changes to models made in DCC tools into Unity in real time",
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"version": "0.17.2-preview",
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"version": "0.17.3-preview",
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"unity": "2020.3",
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"displayName": "MeshSync",
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"dependencies": {

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