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Description
I am trying to do simple albedo tint change in Blender and have it synced.
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The tint change is not automatically visible and I have to use the
Bake to individual materialsbutton.
It would be great if the tint would not have to require baking and could be synced without manual button click. -
Only the first bake syncs the color and after changing it and baking again the color is reset to previous.
The color is synced only if I first clickRestore original materialswhich loses changes, change the color again and rebake. -
Assigning multiple materials to different faces does not sync correctly.
Assigning second material unsets the first synced material and rebaking also destroys both materials like in 2.
Blender: 3.4
MeshSync: 0.17.1-preview
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