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Update package.json and changelog
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CHANGELOG.md

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# Changelog
22

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## [0.9.1-preview] - 2021-03-17
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* fix: set texture for HDRP/Unlit materials when playing StreamingImageSequence
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* fix: used frame for SISPlayableAsset when the clipIn value is more than 0
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* fix: FPS calculation of SISPlayableAsset
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* fix: auto-fill the camera field of CameraRenderCapturer
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## [0.9.0-preview] - 2021-03-10
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* feat: load images as Texture2D directly if they are regular Unity assets
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* feat: make the SIS curve applicable in runtime

StreamingImageSequence_HDRP~/Packages/com.unity.streaming-image-sequence/CHANGELOG.md

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# Changelog
22

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## [0.9.1-preview] - 2021-03-17
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* fix: set texture for HDRP/Unlit materials when playing StreamingImageSequence
5+
* fix: used frame for SISPlayableAsset when the clipIn value is more than 0
6+
* fix: FPS calculation of SISPlayableAsset
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* fix: auto-fill the camera field of CameraRenderCapturer
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39
## [0.9.0-preview] - 2021-03-10
410
* feat: load images as Texture2D directly if they are regular Unity assets
511
* feat: make the SIS curve applicable in runtime

StreamingImageSequence_HDRP~/Packages/com.unity.streaming-image-sequence/package.json

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"displayName": "Streaming Image Sequence",
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"name": "com.unity.streaming-image-sequence",
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"unity": "2019.4",
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"version": "0.9.0-preview",
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"version": "0.9.1-preview",
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"dependencies": {
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"com.unity.film-internal-utilities": "0.8.1-preview",
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"com.unity.editorcoroutines": "1.0.0",

StreamingImageSequence_URP~/Packages/com.unity.streaming-image-sequence/CHANGELOG.md

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# Changelog
22

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## [0.9.1-preview] - 2021-03-17
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* fix: set texture for HDRP/Unlit materials when playing StreamingImageSequence
5+
* fix: used frame for SISPlayableAsset when the clipIn value is more than 0
6+
* fix: FPS calculation of SISPlayableAsset
7+
* fix: auto-fill the camera field of CameraRenderCapturer
8+
39
## [0.9.0-preview] - 2021-03-10
410
* feat: load images as Texture2D directly if they are regular Unity assets
511
* feat: make the SIS curve applicable in runtime

StreamingImageSequence_URP~/Packages/com.unity.streaming-image-sequence/package.json

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"displayName": "Streaming Image Sequence",
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"name": "com.unity.streaming-image-sequence",
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"unity": "2019.4",
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"version": "0.9.0-preview",
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"version": "0.9.1-preview",
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"dependencies": {
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"com.unity.film-internal-utilities": "0.8.1-preview",
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"com.unity.editorcoroutines": "1.0.0",

StreamingImageSequence~/Packages/com.unity.streaming-image-sequence/CHANGELOG.md

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# Changelog
22

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## [0.9.1-preview] - 2021-03-17
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* fix: set texture for HDRP/Unlit materials when playing StreamingImageSequence
5+
* fix: used frame for SISPlayableAsset when the clipIn value is more than 0
6+
* fix: FPS calculation of SISPlayableAsset
7+
* fix: auto-fill the camera field of CameraRenderCapturer
8+
39
## [0.9.0-preview] - 2021-03-10
410
* feat: load images as Texture2D directly if they are regular Unity assets
511
* feat: make the SIS curve applicable in runtime

StreamingImageSequence~/Packages/com.unity.streaming-image-sequence/package.json

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"displayName": "Streaming Image Sequence",
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"name": "com.unity.streaming-image-sequence",
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"unity": "2019.4",
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"version": "0.9.0-preview",
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"version": "0.9.1-preview",
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"dependencies": {
77
"com.unity.film-internal-utilities": "0.8.1-preview",
88
"com.unity.editorcoroutines": "1.0.0",

package.json

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"displayName": "Streaming Image Sequence",
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"name": "com.unity.streaming-image-sequence",
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"unity": "2019.4",
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"version": "0.9.0-preview",
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"version": "0.9.1-preview",
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"dependencies": {
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"com.unity.film-internal-utilities": "0.8.1-preview",
88
"com.unity.editorcoroutines": "1.0.0",

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