Open
Description
Above is URP.
Below is Built-in RP(Legacy) with UTS2
URP version has more noticeable shadow flickering & jagginess with 'System Shadow' activated. (Self-Shadowing problem maybe?)
I tried changing shadow resolutions and bias values but it did not help.
Also tried different versions of Unity and URP(12.1, 13.0 preview) but not helped too.
I found that,
- Shadow map itself has some difference in URP vs Built-in RP.
- Shadow bias is not working in Unity 2019. Working in Unity 2021 (URP 12.1) but does not help much.
Metadata
Metadata
Assignees
Labels
No labels