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.doctrees/bots/performance.doctree

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.doctrees/concepts/players.doctree

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.doctrees/environment.pickle

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_sources/bots/performance.rst.txt

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===========
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Some hints on improving performance.
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Distribute Work Over Multiple Ticks
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-----------------------------------
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Distribute Work Between Multiple Ticks
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--------------------------------------
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Most events in the game take some time: shooting, moving, building, processing, etc.
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Therefore, it is generally unnecessary to keep updating everything all the time.
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_sources/bots/troubleshooting.rst.txt

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Your version of uwapi is different from your game.
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Restart steam to force an update of the game. And pull from git new version of uwapi.
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Restart steam to force an update of the game. And pull new version of uwapi from git.
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.. dropdown:: Failed to initialize Steam API
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_sources/concepts/entities.rst.txt

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Diplomacy Proposal Component
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----------------------------
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This entity contains a proposal of a policy to another force.
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.. note::
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Diplomacy is not yet implemented.

_sources/concepts/players.rst.txt

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Diplomacy
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^^^^^^^^^
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.. note::
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Diplomacy is not yet implemented.
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When diplomacy is enabled in the game, players may offer policy changes to other forces.
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Declaring a war is immediately applied.
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Offering a peace or alliance needs to be accepted by counter-party by also offering the same policy.
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Teams
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^^^^^

bots/index.html

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</ul>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="performance.html">Performance</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="performance.html#distribute-work-over-multiple-ticks">Distribute Work Over Multiple Ticks</a></li>
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<li class="toctree-l2"><a class="reference internal" href="performance.html#distribute-work-between-multiple-ticks">Distribute Work Between Multiple Ticks</a></li>
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<li class="toctree-l2"><a class="reference internal" href="performance.html#performance-statistics">Performance Statistics</a></li>
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<li class="toctree-l2"><a class="reference internal" href="performance.html#profiling">Profiling</a></li>
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</ul>

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