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I have a couple issues and i couldn't find any information about this. I updated the uno SDK using uno-check from 6.2 to 6.3, and now my project can't load. It still points to 6.2.13. Where can i change the used version?
And about navigation, documentation is VERY confusing. I used INavigator but it doesn't keep the navigation stack, it just closes the app even when i handle the hardware back button on android. It triggers it, but e.Handled = true doesn't prevent it from closing the app.
Working with this is getting increasingly frustrating due to bad documentation, which is a shame because this tech is awesome.
EDIT: Managed to solve it by re-installing the uno platform extension from visual studio 2022. Started working immediatly after uninstalling, which is strange because the extensión was updated by uno-check, maybe there's a little bug in there 🙂
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Greetings.
I have a couple issues and i couldn't find any information about this. I updated the uno SDK using uno-check from 6.2 to 6.3, and now my project can't load. It still points to 6.2.13. Where can i change the used version?
And about navigation, documentation is VERY confusing. I used INavigator but it doesn't keep the navigation stack, it just closes the app even when i handle the hardware back button on android. It triggers it, but e.Handled = true doesn't prevent it from closing the app.
Working with this is getting increasingly frustrating due to bad documentation, which is a shame because this tech is awesome.
EDIT: Managed to solve it by re-installing the uno platform extension from visual studio 2022. Started working immediatly after uninstalling, which is strange because the extensión was updated by uno-check, maybe there's a little bug in there 🙂
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