Skip to content

FmodEvent not accessible from FmodEventEmitter3D #419

@outphase

Description

@outphase

Issue related to a discord conversation from 16/01/2026 17:18 (Discord name is gravitor_)

Original message:

"I'm trying to set the playhead to specific points on one of my timelines (in code) and i cant figure it out... can someone help? I've been looking at the cpp code and apparently there is a FmodEvent::set_timeline_position(int position) but i cant find a way to get there from my FmodEventEmitter3D.
i've tried this FmodServer.get_event(music.event_name).get_instance_list() where music is the FmodEventEmitter3D but the items in that array don't have the set_timeline_position method"

Apparently this, and possibly other methods, are not exposed to Godot (according to @CedNaru).

Thank you for your help and work on this extension! I would try to fix the issue myself but I'm a bit out of my depth in this field... Sorry!

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions