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FmodEvent not accessible from FmodEventEmitter3D #419

Description

@outphase

Issue related to a discord conversation from 16/01/2026 17:18 (Discord name is gravitor_)

Original message:

"I'm trying to set the playhead to specific points on one of my timelines (in code) and i cant figure it out... can someone help? I've been looking at the cpp code and apparently there is a FmodEvent::set_timeline_position(int position) but i cant find a way to get there from my FmodEventEmitter3D.
i've tried this FmodServer.get_event(music.event_name).get_instance_list() where music is the FmodEventEmitter3D but the items in that array don't have the set_timeline_position method"

Apparently this, and possibly other methods, are not exposed to Godot (according to @CedNaru).

Thank you for your help and work on this extension! I would try to fix the issue myself but I'm a bit out of my depth in this field... Sorry!

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