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assert_eq(packed[0], Vector2(0.0, 1.0), "The Godot PackedArray value should match the values in the original Kotlin Vector2")
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assert_eq(packed[1], Vector2(2.0, 3.0), "The Godot PackedArray value should match the values in the original Kotlin Vector2")
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assert_eq(packed[2], Vector2(4.0, 5.0), "The Godot PackedArray value should match the values in the original Kotlin Vector2")
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assert_eq(packed[3], Vector2(1024.0, 2048.0), "The Godot PackedArray value should match the values in the original Kotlin Vector2")
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assert_eq(script.get_vector2_array_value(packed, 0), Vector2(0.0, 1.0), "The original Godot PackedArray value should match the values in the Kotlin Vector2")
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assert_eq(script.get_vector2_array_value(packed, 1), Vector2(2.0, 3.0), "The original Godot PackedArray value should match the values in the Kotlin Vector2")
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assert_eq(script.get_vector2_array_value(packed, 2), Vector2(4.0, 5.0), "The original Godot PackedArray value should match the values in the Kotlin Vector2")
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assert_eq(script.get_vector2_array_value(packed, 3), Vector2(1024.0, 2048.0), "The original Godot PackedArray value should match the values in the Kotlin Vector2")
assert_eq(packed[0], Vector3(0.0, 1.0, 2.0), "The Godot PackedArray value should match the values in the original Kotlin Vector3")
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assert_eq(packed[1], Vector3(3.0, 4.0, 5.0), "The Godot PackedArray value should match the values in the original Kotlin Vector3")
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assert_eq(packed[2], Vector3(6.0, 7.0, 8.0), "The Godot PackedArray value should match the values in the original Kotlin Vector3")
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assert_eq(packed[3], Vector3(1024.0, 2048.0, 4096.0), "The Godot PackedArray value should match the values in the original Kotlin Vector3")
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assert_eq(script.get_vector3_array_value(packed, 0), Vector3(0.0, 1.0, 2.0), "The original Godot PackedArray value should match the values in the Kotlin Vector3")
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assert_eq(script.get_vector3_array_value(packed, 1), Vector3(3.0, 4.0, 5.0), "The original Godot PackedArray value should match the values in the Kotlin Vector3")
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assert_eq(script.get_vector3_array_value(packed, 2), Vector3(6.0, 7.0, 8.0), "The original Godot PackedArray value should match the values in the Kotlin Vector3")
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assert_eq(script.get_vector3_array_value(packed, 3), Vector3(1024.0, 2048.0, 4096.0), "The original Godot PackedArray value should match the values in the Kotlin Vector3")
assert_eq(packed[0], Vector4(0.0, 1.0, 2.0, 3.0), "The Godot PackedArray value should match the values in the original Kotlin Vector4")
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assert_eq(packed[1], Vector4(4.0, 5.0, 6.0, 7.0), "The Godot PackedArray value should match the values in the original Kotlin Vector4")
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assert_eq(packed[2], Vector4(8.0, 9.0, 10.0, 11.0), "The Godot PackedArray value should match the values in the original Kotlin Vector4")
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assert_eq(packed[3], Vector4(1024.0, 2048.0, 4096.0, 8092.0), "The Godot PackedArray value should match the values in the original Kotlin Vector4")
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assert_eq(script.get_vector4_array_value(packed, 0), Vector4(0.0, 1.0, 2.0, 3.0), "The original Godot PackedArray value should match the values in the Kotlin Vector4")
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assert_eq(script.get_vector4_array_value(packed, 1), Vector4(4.0, 5.0, 6.0, 7.0), "The original Godot PackedArray value should match the values in the Kotlin Vector4")
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assert_eq(script.get_vector4_array_value(packed, 2), Vector4(8.0, 9.0, 10.0, 11.0), "The original Godot PackedArray value should match the values in the Kotlin Vector4")
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assert_eq(script.get_vector4_array_value(packed, 3), Vector4(1024.0, 2048.0, 4096.0, 8092.0), "The original Godot PackedArray value should match the values in the Kotlin Vector4")
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