Wherever the game UI currently displays the version, change it to display two version strings alongside each other: the engine version and the assets version. Then, perhaps we can begin to release the engine and the assets on a different cadence from each other.
Wherever the game UI currently displays the version, change it to display two version strings alongside each other: the engine version and the assets version. Then, perhaps we can begin to release the engine and the assets on a different cadence from each other.