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I am unsure if this is intended behavior or not, but anything in the mod that tracks player position is affected by the coordinates of the remote view.
Example: have a camera with an playing tracking on, then open the map and look around. You will see the camera is centered on the remote view, instead of the current player position. This also works for defining area coordinates and city blocks.
This is honestly a big positive, since setting coordinates for areas and city blocks is SO easy by just using the map. But, I feel this is definitely unintended behavior for the player tracker. If this does turn out to be a bug, would it be possible to keep and support this remote view coordinates for setting coordinates for the trackers also?
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