Releases: veger/TLBE
Releases · veger/TLBE
v1.4.4
02 Jul 22:36
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Each camera must have its own sequential numbering when enabled (#32 )
Support sub-directories (#33 )
v1.4.3
10 Dec 23:38
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Fix smooth zooming when user changed active tracker.
v1.4.2
27 Jul 19:27
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Improve max-zoom message and add tooltips for camera settings.
Fix (default) shortcut key sequence.
Make sure the zoom level is adjusted when resolution changes to keep the same area in the screenshots (#25 ).
Fix crash when camera information is (partially) missing.
v1.4.1
21 Mar 22:15
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Do not take vehicles into account for base size calculation. (#22 ) (Thanks @fortysixandtwo )
v1.4.0
08 Feb 21:01
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Support surfaces (#3 )
Add toggle/shortcut to pause all cameras.(#19 )
v1.3.1
31 Jan 19:14
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Fix crash due to script changing the settings (reported on mod portal )
v1.3.0
05 Jan 20:29
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Updated to Factorio 1.1 (#17 )
v1.2.2
10 Oct 19:41
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Warn player(s) to enable camera on first (mod) start. (#16 )
Make GUI more clear/consistent: (#15 )
Refresh tracker list when deleting camera or remove tracker from camera to reflect changes.
v1.2.1
22 Sep 20:20
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Optionally show entity information in screenshots.
v1.2.0
08 Sep 08:15
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Add Area Tracker (#11 )
Choose between sequential or game tick numbering method for the screenshots. (#7 )
Fix width of tracker tab. (#14 )
Fix crash when no entities are build but base camera is active.
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