the paint brush needs to have support for different blend modes. I want to be able to paint e.g. terrain where the paint is e.g. painting the surface voxels in a radius (also touch steep slopes) with the current selected color, but is blending towards the already existing color - e.g. a cliff of black voxels get a white road - I am painting with a radius of 5 - so i expect all voxels in the surrounding area to become grayer the further away from the center - but the heavy part is that painting while having the mouse button pressed should only blend the color if surrounding voxels once - even if they are touched multiple times while moving the mouse to draw the road.
the paint brush needs to have support for different blend modes. I want to be able to paint e.g. terrain where the paint is e.g. painting the surface voxels in a radius (also touch steep slopes) with the current selected color, but is blending towards the already existing color - e.g. a cliff of black voxels get a white road - I am painting with a radius of 5 - so i expect all voxels in the surrounding area to become grayer the further away from the center - but the heavy part is that painting while having the mouse button pressed should only blend the color if surrounding voxels once - even if they are touched multiple times while moving the mouse to draw the road.