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enable filter mode automatically in Add Property (so no Ctrl+F needed)
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Common/lg.ini

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[DebugOptions]
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; enable creation of (small) crash dumps for debugging when app crashes (a value of 4 enables full sized dumps)
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CrashDump=1
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; enable log file
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LogDestinations=1
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[WinShell]
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; always disable window frame/border when running in windowed mode
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;NoBorder=1
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; constrain mouse cursor to app window when running DX9 (default mode is 1)
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; 0 = never constrain
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; 1 = constrain in fullscreen
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; 2 = constrain in fullscreen only when in-game
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; 3 = constrain in windowed and fullscreen
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; 4 = constrain in windowed and fullscreen only when in-game
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;ClipCursor=2
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[Editor]
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; enable automatic word wrapping in all darkdlgs multi-line text boxes (such as the Editor Comments property)
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;WrapAllMultiLineText=1
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; application to use for viewing material files from the texture palette context menu
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;MaterialViewer="notepad.exe"
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; enable resizable darkdlgs windows (default mode is 1)
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; 0 = disabled, i.e. original behavior
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; 1 = resizable, remember size and position
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; 2 = resizable, remember only size
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; (in the event that there are any problems with resizing of dialogs with an X button, it may help to enable
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; an alternative resize method by adding the value 16 to above modes, i.e. set DialogResizing to 17 or 18)
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;DialogResizing=1
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; custom width for sdesc dialogs (the automatically generated dialogs for property editing), 0 uses default width
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;SdescDialogWidth=0
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; disable compact/cleaner metaproperty menus for Add/Query popup menus in darkdlgs (default is 1, enabled)
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;CompactMetapropMenus=0
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; filter support for for Add/Query popup menus in darkdlgs (default mode is 1)
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; 0 = disabled, i.e. original behavior
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; 1 = filter support is available but Ctrl+F has to be pressed to activate functionality
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; 2 = filter support is enabled and always active (menu items can't be accessed with shortcuts)
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; 5 = same as 1 but filtered menu items are preserved in their original sub-menus
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; 6 = same as 2 but filtered menu items are preserved in their original sub-menus
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; 9 = same as 1 but without appended category name in filter results (for example "Rotate -- {Tweq}")
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; 10 = same as 2 but without appended category name in filter results
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PropMenuFilterMode=2
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; disable alphabetically sorted stimulus drop list in Add/Edit receptron dialogs (default is 1, enabled)
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;SortStimComboList=0
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; enable developer/rescue mode functions in darkdlgs (Specifically it enables holding down ctrl+shift when
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; clicking on the Query or Edit buttons in the hierarchy dialog, and in doing so will allow editing of
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; engine internal properties that are normally hidden. Changing, adding or deleting these can be very dangerous,
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; either leading to crashes or potentially destroying a mission. This functionality is only intended as a last
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; resort, to correct corrupted data or debugging, if you know what you're doing.)
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;DevMode=1

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