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IC2 Recipes with damage based items break after shift clicking in Pattern Terminal (1.7.10) #49

@ThePixelbrain

Description

@ThePixelbrain

This is an odd one and it took me quite a while to figure out it's NEE.

Description:
I'm unable to craft any IC2 items that take damage based ingredients after shift clicking a recipe with a damage based ingredient into the ME Pattern Terminal.
A good example of this is the MFSU that takes Lapotron Crystals as an input. I can craft the MFSU with the damaged Lapotron Crystals fine until I shift click the MFSU recipe into the Pattern Terminal. The recipe shown in NEI only allows non-damaged Lapotron Crystals (unobtainable in survival). After I do this once, I'm unable to craft them with any damaged Lapotron Crystals at all until I restart my game. The non-damaged Lapotron Crystals still work fine.
This issue only occurs with NEE installed.

Steps to reproduce:

  1. Get the items required for a MFSU. Use the Lapotron Crystals that aren't charged (Damage value 26).
  2. Put the items required to craft a MFSU into any crafting table. You can see that the recipe will output a MFSU.
  3. Shift click the MFSU recipe into a Pattern Terminal. This will show a recipe with Lapotron Crystals without a damage value.
  4. Look into the crafting table again. You'll see that the MFSU recipe is now invalid.
  5. You can however still craft the recipe with Lapotron Crystals without a damage value (unobtainable in survival).

Test environment:

  • Minecraft 1.7.10
  • Forge 10.13.4.1614
  • Tested in SP, not tested in MP
  • Installed mods:
    • Applied Energistics 2 RV3 Beta 6
    • CodeChickenCore 1.0.7.48
    • IndustrialCraft 2 2.2.827
    • NotEnoughEnergistics 1.4.2
    • NotEnoughItems 1.0.5.120
    • Waila 1.5.10

tl;dr: A fresh 1.7.10 instance with everything latest and only NEI, AE2, IC2 and NEE.

Additional notes:
I made a short video of the issue for easier understanding: https://scs.pixelbrain.dev/QXBsnqaK.mp4

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